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authorreaverb <reaverb.Crawl@gmail.com>2014-06-01 17:32:31 -0400
committerreaverb <reaverb.Crawl@gmail.com>2014-06-01 20:01:02 -0400
commit574083af5af8c7216523a4a450a5dbe7d8fb85c1 (patch)
treef62d3c1555e42b388bd2ca7b54c6126665ba0b51 /crawl-ref/source/tilepick.cc
parent3833f9cc2900f2270ebcab094e09cd3e7393029c (diff)
downloadcrawl-ref-574083af5af8c7216523a4a450a5dbe7d8fb85c1.tar.gz
crawl-ref-574083af5af8c7216523a4a450a5dbe7d8fb85c1.zip
Remove Giant Slugs
Slow melee-only monsters are awful, and nobody objected to removing these. Next to be removed: elephant slugs. Somebody might want to look over my vault edits, as ususal.
Diffstat (limited to 'crawl-ref/source/tilepick.cc')
-rw-r--r--crawl-ref/source/tilepick.cc4
1 files changed, 0 insertions, 4 deletions
diff --git a/crawl-ref/source/tilepick.cc b/crawl-ref/source/tilepick.cc
index b04f6174fc..2a3666b875 100644
--- a/crawl-ref/source/tilepick.cc
+++ b/crawl-ref/source/tilepick.cc
@@ -1187,8 +1187,6 @@ static tileidx_t _tileidx_monster_base(int type, bool in_water, int colour,
// slugs ('j')
case MONS_ELEPHANT_SLUG:
return TILEP_MONS_ELEPHANT_SLUG;
- case MONS_GIANT_SLUG:
- return TILEP_MONS_GIANT_SLUG;
// killer bees ('k')
case MONS_KILLER_BEE:
@@ -3564,8 +3562,6 @@ static tileidx_t _tileidx_corpse(const item_def &item)
// slugs ('j')
case MONS_ELEPHANT_SLUG:
return TILE_CORPSE_ELEPHANT_SLUG;
- case MONS_GIANT_SLUG:
- return TILE_CORPSE_GIANT_SLUG;
// bees ('k')
case MONS_KILLER_BEE: