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author | Shmuale Mark <shm.mark@gmail.com> | 2014-05-14 12:24:10 -0400 |
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committer | Shmuale Mark <shm.mark@gmail.com> | 2014-05-14 12:24:10 -0400 |
commit | edb40d360931499a73b11273a2af2a7e1d5fe4f4 (patch) | |
tree | 0cbaeeb16f3aa7e9f2fcaecef9467cf0513775ec /crawl-ref/source/tilepick.cc | |
parent | f983490b193a098cabc2e460b7abaf99972b2dda (diff) | |
download | crawl-ref-edb40d360931499a73b11273a2af2a7e1d5fe4f4.tar.gz crawl-ref-edb40d360931499a73b11273a2af2a7e1d5fe4f4.zip |
Remove plague shamblers.
The idea behind the miasma death explosion is interesting, but in
general miasma can be extremely annoying and the cloud rather easy
to avoid. This is especially true in the layout of Crypt, which is
the only place they show up outside of vaults. The retching attack
gave a rare special case that very rarely mattered and didn't help
to distinguish them all that much.
Diffstat (limited to 'crawl-ref/source/tilepick.cc')
-rw-r--r-- | crawl-ref/source/tilepick.cc | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/crawl-ref/source/tilepick.cc b/crawl-ref/source/tilepick.cc index f1eb526f99..f6c87a22af 100644 --- a/crawl-ref/source/tilepick.cc +++ b/crawl-ref/source/tilepick.cc @@ -1267,8 +1267,6 @@ static tileidx_t _tileidx_monster_base(int type, bool in_water, int colour, return TILEP_MONS_NECROPHAGE; case MONS_GHOUL: return TILEP_MONS_GHOUL; - case MONS_PLAGUE_SHAMBLER: - return TILEP_MONS_ROTTING_HULK; // orcs ('o') case MONS_ORC: @@ -3649,8 +3647,6 @@ static tileidx_t _tileidx_corpse(const item_def &item) return TILE_CORPSE_NECROPHAGE; case MONS_GHOUL: return TILE_CORPSE_GHOUL; - case MONS_PLAGUE_SHAMBLER: - return TILE_CORPSE_ROTTING_HULK; // orcs ('o') case MONS_ORC: |