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author | Florian Diebold <flodiebold@gmail.com> | 2011-11-07 14:31:24 +0100 |
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committer | Florian Diebold <flodiebold@gmail.com> | 2011-11-23 19:05:49 +0100 |
commit | 1326a7e9556198e7388b0e1c7427def08ac0d7e1 (patch) | |
tree | a400dec48d1ba272b7fb22029acd8709f247159d /crawl-ref/source/tilepick.h | |
parent | 32d2ddfe039e01e5c1a3bb25cbde198b13b6a796 (diff) | |
download | crawl-ref-1326a7e9556198e7388b0e1c7427def08ac0d7e1.tar.gz crawl-ref-1326a7e9556198e7388b0e1c7427def08ac0d7e1.zip |
Use monster_info instead of monster for tile picking.
See #4280. This will allow regenerating tiles out of view from the
map_knowledge, and we won't need to save the mcache anymore.
There are still a few uses of monster in the interface code, which
will have to be hunted down.
Diffstat (limited to 'crawl-ref/source/tilepick.h')
-rw-r--r-- | crawl-ref/source/tilepick.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/crawl-ref/source/tilepick.h b/crawl-ref/source/tilepick.h index 85a35d1a49..8cf9cff39f 100644 --- a/crawl-ref/source/tilepick.h +++ b/crawl-ref/source/tilepick.h @@ -23,9 +23,9 @@ tileidx_t tileidx_out_of_bounds(int branch); void tileidx_from_map_cell(tileidx_t *fg, tileidx_t *bg, const map_cell &cell); void tileidx_out_of_los(tileidx_t *fg, tileidx_t *bg, const coord_def& gc); -tileidx_t tileidx_monster(const monster* mon); -tileidx_t tileidx_draco_base(const monster* mon); -tileidx_t tileidx_draco_job(const monster* mon); +tileidx_t tileidx_monster(const monster_info& mon); +tileidx_t tileidx_draco_base(const monster_info& mon); +tileidx_t tileidx_draco_job(const monster_info& mon); tileidx_t tileidx_item(const item_def &item); tileidx_t tileidx_item_throw(const item_def &item, int dx, int dy); |