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authorSteve Melenchuk <smelenchuk@gmail.com>2012-08-10 21:17:43 -0600
committerSteve Melenchuk <smelenchuk@gmail.com>2012-08-11 11:34:04 -0600
commit28a9c8c8c012c990261389df52073de3aed22e6d (patch)
treeeb95d58e73e546972b0d443259e075ea3acb87e4 /crawl-ref/source/tilepick.h
parenta71ade18b5edd9014cef0e66f49dbea2ed213f22 (diff)
downloadcrawl-ref-28a9c8c8c012c990261389df52073de3aed22e6d.tar.gz
crawl-ref-28a9c8c8c012c990261389df52073de3aed22e6d.zip
Show tiles in Ability menu, using dd's ability tiles (#6054).
This also adds redone backgrounds for equipped (and cursed equipped) items to match the recently added new item slot background.
Diffstat (limited to 'crawl-ref/source/tilepick.h')
-rw-r--r--crawl-ref/source/tilepick.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/crawl-ref/source/tilepick.h b/crawl-ref/source/tilepick.h
index 66ab0fe75a..54fa02dcc6 100644
--- a/crawl-ref/source/tilepick.h
+++ b/crawl-ref/source/tilepick.h
@@ -39,6 +39,7 @@ tileidx_t tileidx_spell(const spell_type spell);
tileidx_t tileidx_skill(const skill_type skill, int train);
tileidx_t tileidx_command(const command_type cmd);
tileidx_t tileidx_gametype(const game_type gtype);
+tileidx_t tileidx_ability(const ability_type ability);
tileidx_t tileidx_known_brand(const item_def &item);
tileidx_t tileidx_corpse_brand(const item_def &item);