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authorPete Hurst <pete@streamuniverse.tv>2013-05-24 00:19:30 +0100
committerPete Hurst <pete@streamuniverse.tv>2013-05-25 17:05:48 +0100
commit8f2e336bb97bcaf7a0193c443bb682424dc52b7e (patch)
tree0367ec5a5d7ecf353212e951622526694cf9ef82 /crawl-ref/source/tilepick.h
parent60f276de766666d1f2852beb8c5f3a2159ce8750 (diff)
downloadcrawl-ref-8f2e336bb97bcaf7a0193c443bb682424dc52b7e.tar.gz
crawl-ref-8f2e336bb97bcaf7a0193c443bb682424dc52b7e.zip
Implement cloud alpha overlay tiles layer
This works very well for the most part with two small problems: - Webtiles will not support this yet (in probability, this will stop any clouds showing in webtiles) - Floor items interact strangely and will draw over the top of clouds instead of behind them
Diffstat (limited to 'crawl-ref/source/tilepick.h')
-rw-r--r--crawl-ref/source/tilepick.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/crawl-ref/source/tilepick.h b/crawl-ref/source/tilepick.h
index 76cdcee3d7..3588f92c23 100644
--- a/crawl-ref/source/tilepick.h
+++ b/crawl-ref/source/tilepick.h
@@ -21,7 +21,7 @@ bool is_door_tile(tileidx_t tile);
// Tile index lookup from Crawl data.
tileidx_t tileidx_feature(const coord_def &gc);
tileidx_t tileidx_out_of_bounds(int branch);
-void tileidx_out_of_los(tileidx_t *fg, tileidx_t *bg, const coord_def& gc);
+void tileidx_out_of_los(tileidx_t *fg, tileidx_t *bg, tileidx_t *cloud, const coord_def& gc);
tileidx_t tileidx_monster(const monster_info& mon);
tileidx_t tileidx_draco_base(const monster_info& mon);
@@ -62,7 +62,7 @@ static inline void bind_item_tile(item_def &item) {}
// For a given fg/bg set of tile indices and a 1 character prefix,
// return index, flag, and tile name as a printable string.
-string tile_debug_string(tileidx_t fg, tileidx_t bg, char prefix);
+string tile_debug_string(tileidx_t fg, tileidx_t bg, tileidx_t cloud, char prefix);
void tile_init_props(monster* mon);