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authorEnne Walker <enne.walker@gmail.com>2010-06-06 22:14:02 -0400
committerEnne Walker <enne.walker@gmail.com>2010-06-08 21:36:18 -0400
commitb384af3456fb4905b6053f66c9301b5993fbf120 (patch)
tree16ce0966be11d1bb257cac35191c2cb66440493c /crawl-ref/source/tilepick.h
parent97836cfa4e1c5fdbb04f9612fe6902a0087f6161 (diff)
downloadcrawl-ref-b384af3456fb4905b6053f66c9301b5993fbf120.tar.gz
crawl-ref-b384af3456fb4905b6053f66c9301b5993fbf120.zip
Refactor tileidx_feature function.
This splits it out into a function that uses grid-specific knowledge and an assumption that the player has seen the tile itself and another more general function to just find a dungeon_feature_type to tile mapping.
Diffstat (limited to 'crawl-ref/source/tilepick.h')
-rw-r--r--crawl-ref/source/tilepick.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/tilepick.h b/crawl-ref/source/tilepick.h
index 4ee0cf8ef7..99cabb1e90 100644
--- a/crawl-ref/source/tilepick.h
+++ b/crawl-ref/source/tilepick.h
@@ -17,7 +17,7 @@ class item_def;
class monsters;
// Tile index lookup from Crawl data.
-tileidx_t tileidx_feature(dungeon_feature_type feat, const coord_def &gc);
+tileidx_t tileidx_feature(const coord_def &gc);
tileidx_t tileidx_out_of_bounds(int branch);
tileidx_t tileidx_monster_base(const monsters *mon, bool detected = false);