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author | Johanna Ploog <j-p-e-g@users.sourceforge.net> | 2010-11-28 01:18:35 +0100 |
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committer | Johanna Ploog <j-p-e-g@users.sourceforge.net> | 2010-11-28 01:23:06 +0100 |
commit | c26c3b70b77bdba9bac6bfb88ad2efd0c32e8709 (patch) | |
tree | 4dc55b6faeca209d41cafd02f5d025ec658c140b /crawl-ref/source/tilepick.h | |
parent | 126f1aa7acf6419ce8455f3b343cd06b6e300afa (diff) | |
download | crawl-ref-c26c3b70b77bdba9bac6bfb88ad2efd0c32e8709.tar.gz crawl-ref-c26c3b70b77bdba9bac6bfb88ad2efd0c32e8709.zip |
Hook the skill tiles into the tab region, yay! Toggling works now.
Doesn't handle skill redistribution yet because I haven't had a
look at that so far. We might also want to include wiz-mode change
of skill levels here.
Diffstat (limited to 'crawl-ref/source/tilepick.h')
-rw-r--r-- | crawl-ref/source/tilepick.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/tilepick.h b/crawl-ref/source/tilepick.h index 3f15517e5d..8a0cf04f7e 100644 --- a/crawl-ref/source/tilepick.h +++ b/crawl-ref/source/tilepick.h @@ -35,7 +35,7 @@ tileidx_t tileidx_cloud(const cloud_struct &cl, bool disturbance = false); tileidx_t tileidx_bolt(const bolt &bolt); tileidx_t tileidx_zap(int colour); tileidx_t tileidx_spell(spell_type spell); -tileidx_t tileidx_skill(skill_type skill); +tileidx_t tileidx_skill(skill_type skill, bool active); tileidx_t tileidx_known_brand(const item_def &item); tileidx_t tileidx_corpse_brand(const item_def &item); |