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authorRaphael Langella <raphael.langella@gmail.com>2012-08-21 12:54:50 +0200
committerRaphael Langella <raphael.langella@gmail.com>2012-08-21 12:54:50 +0200
commit8d098fa93c7e5e76bb577edf6e71ce04f094a78e (patch)
tree3f4c997869a62e6f9e1d6aab414e84186ea06cf0 /crawl-ref/source/tilereg-abl.cc
parent837da21fdcb705bd884d546129dea8bed31a8470 (diff)
downloadcrawl-ref-8d098fa93c7e5e76bb577edf6e71ce04f094a78e.tar.gz
crawl-ref-8d098fa93c7e5e76bb577edf6e71ce04f094a78e.zip
Change the numbers in the ability panel to display MP cost.
This makes it consistent with the spell panel. The fail chance was bugged anyway and it's also already displayed above the panel when mousing over.
Diffstat (limited to 'crawl-ref/source/tilereg-abl.cc')
-rw-r--r--crawl-ref/source/tilereg-abl.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/tilereg-abl.cc b/crawl-ref/source/tilereg-abl.cc
index eb87d3e228..8426ac83a0 100644
--- a/crawl-ref/source/tilereg-abl.cc
+++ b/crawl-ref/source/tilereg-abl.cc
@@ -205,7 +205,7 @@ static InventoryTile _tile_for_ability(ability_type ability)
InventoryTile desc;
desc.tile = tileidx_ability(ability);
desc.idx = (int) ability;
- desc.quantity = get_talent(ability, true).fail;
+ desc.quantity = get_ability_def(ability).mp_cost;
if (!check_ability_possible(ability, true, true))
desc.flag |= TILEI_FLAG_INVALID;