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author | Raphael Langella <raphael.langella@gmail.com> | 2012-08-26 22:50:06 +0200 |
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committer | Raphael Langella <raphael.langella@gmail.com> | 2012-08-26 23:06:30 +0200 |
commit | 770bcbd1844b97b671d0e47ea8313cdf2c74c5ea (patch) | |
tree | e030cf61afce9ca69b74bb38eb73734bf10f633e /crawl-ref/source/tilereg-inv.cc | |
parent | a6c16c7f2066c854a01f25e9e6c3d8e44282a638 (diff) | |
download | crawl-ref-770bcbd1844b97b671d0e47ea8313cdf2c74c5ea.tar.gz crawl-ref-770bcbd1844b97b671d0e47ea8313cdf2c74c5ea.zip |
Use std namespace.
I had to rename distance() (in coord.h) to distance2() because it conflicts
with the STL function to compare 2 iterators. Not a bad change given how it
returns the square of the distance anyway.
I also had to rename the message global variable (in message.cc) to buffer.
I tried to fix and improve the coding style has much as I could, but I
probably missed a few given how huge and tedious it is.
I also didn't touch crawl-gdb.py, and the stuff in prebuilt, rltiles/tool
and util/levcomp.*, because I have no clue about those.
Diffstat (limited to 'crawl-ref/source/tilereg-inv.cc')
-rw-r--r-- | crawl-ref/source/tilereg-inv.cc | 26 |
1 files changed, 12 insertions, 14 deletions
diff --git a/crawl-ref/source/tilereg-inv.cc b/crawl-ref/source/tilereg-inv.cc index 1d8f7f3bf7..b9c418947c 100644 --- a/crawl-ref/source/tilereg-inv.cc +++ b/crawl-ref/source/tilereg-inv.cc @@ -227,9 +227,8 @@ static bool _can_use_item(const item_def &item, bool equipped) return true; } -static void _handle_wield_tip(std::string &tip, std::vector<command_type> &cmd, - const std::string prefix = "", - bool unwield = false) +static void _handle_wield_tip(string &tip, vector<command_type> &cmd, + const string prefix = "", bool unwield = false) { tip += prefix; if (unwield) @@ -239,7 +238,7 @@ static void _handle_wield_tip(std::string &tip, std::vector<command_type> &cmd, cmd.push_back(CMD_WIELD_WEAPON); } -bool InventoryRegion::update_tab_tip_text(std::string &tip, bool active) +bool InventoryRegion::update_tab_tip_text(string &tip, bool active) { const char *prefix1 = active ? "" : "[L-Click] "; const char *prefix2 = active ? "" : " "; @@ -251,7 +250,7 @@ bool InventoryRegion::update_tab_tip_text(std::string &tip, bool active) return true; } -bool InventoryRegion::update_tip_text(std::string& tip) +bool InventoryRegion::update_tip_text(string& tip) { if (m_cursor == NO_CURSOR) return false; @@ -268,7 +267,7 @@ bool InventoryRegion::update_tip_text(std::string& tip) && mouse_control::current_mode() == MOUSE_MODE_COMMAND); // TODO enne - should the command keys here respect keymaps? - std::vector<command_type> cmd; + vector<command_type> cmd; if (m_items[item_idx].flag & TILEI_FLAG_FLOOR) { const item_def &item = mitm[idx]; @@ -340,8 +339,8 @@ bool InventoryRegion::update_tip_text(std::string& tip) if (_can_use_item(item, equipped)) { - std::string tip_prefix = "\n[L-Click] "; - std::string tmp = ""; + string tip_prefix = "\n[L-Click] "; + string tmp = ""; if (equipped) { if (wielded && !item_is_evokable(item)) @@ -530,7 +529,7 @@ bool InventoryRegion::update_tip_text(std::string& tip) return true; } -bool InventoryRegion::update_alt_text(std::string &alt) +bool InventoryRegion::update_alt_text(string &alt) { if (m_cursor == NO_CURSOR) return false; @@ -653,9 +652,9 @@ void InventoryRegion::update() num_ground++; // If the inventory is full, show at least one row of the ground. - int min_ground = std::min(num_ground, mx); - max_pack_items = std::min(max_pack_items, mx * my - min_ground); - max_pack_items = std::min(ENDOFPACK, max_pack_items); + int min_ground = min(num_ground, mx); + max_pack_items = min(max_pack_items, mx * my - min_ground); + max_pack_items = min(ENDOFPACK, max_pack_items); ucs_t c; const char *tp = Options.tile_show_items.c_str(); @@ -737,8 +736,7 @@ void InventoryRegion::update() } // Add extra rows, if needed. - unsigned int ground_rows = - std::max((num_ground-1) / mx + 1, 1); + unsigned int ground_rows = max((num_ground-1) / mx + 1, 1); while ((int)(m_items.size() / mx + ground_rows) < my && ((int)m_items.size()) < max_pack_items) |