summaryrefslogtreecommitdiffstats
path: root/crawl-ref/source/tilereg-mon.cc
diff options
context:
space:
mode:
authorJohanna Ploog <j-p-e-g@users.sourceforge.net>2010-12-16 23:27:51 +0100
committerJohanna Ploog <j-p-e-g@users.sourceforge.net>2010-12-16 23:31:41 +0100
commit476a0770e8dd2137abbaa661244b460f74ed1666 (patch)
tree4ac3e6f109ad7fced770a71e69a790c301ab988c /crawl-ref/source/tilereg-mon.cc
parent0347585d53725310aab07d53576ca2f1dab1dd4a (diff)
downloadcrawl-ref-476a0770e8dd2137abbaa661244b460f74ed1666.tar.gz
crawl-ref-476a0770e8dd2137abbaa661244b460f74ed1666.zip
Split icons out from main.png. Fixes #2981.
This should also allow us to draw clouds beneath monsters.
Diffstat (limited to 'crawl-ref/source/tilereg-mon.cc')
-rw-r--r--crawl-ref/source/tilereg-mon.cc5
1 files changed, 3 insertions, 2 deletions
diff --git a/crawl-ref/source/tilereg-mon.cc b/crawl-ref/source/tilereg-mon.cc
index e975eb347e..ce3f48b4fd 100644
--- a/crawl-ref/source/tilereg-mon.cc
+++ b/crawl-ref/source/tilereg-mon.cc
@@ -16,6 +16,7 @@
#include "monster.h"
#include "stuff.h"
#include "tiledef-dngn.h"
+#include "tiledef-icons.h"
#include "tiledef-player.h"
#include "tilereg-dgn.h"
#include "tilepick.h"
@@ -184,7 +185,7 @@ void MonsterRegion::pack_buffers()
m_buf.add(cell, x, y);
if (cursor)
- m_buf.add_main_tile(TILE_CURSOR, x, y);
+ m_buf.add_icons_tile(TILEI_CURSOR, x, y);
continue;
}
}
@@ -192,7 +193,7 @@ void MonsterRegion::pack_buffers()
// Fill the rest of the space with out of sight floor tiles.
int tileidx = env.tile_default.floor + m_flavour[i] % num_floor;
m_buf.add_dngn_tile(tileidx, x, y);
- m_buf.add_main_tile(TILE_MESH, x, y);
+ m_buf.add_icons_tile(TILEI_MESH, x, y);
}
}
}