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author | Raphael Langella <raphael.langella@gmail.com> | 2010-12-30 17:40:28 +0100 |
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committer | Raphael Langella <raphael.langella@gmail.com> | 2010-12-30 18:30:41 +0100 |
commit | 47c22999268e04d224da8c6f180b2ba35534519f (patch) | |
tree | 84d62e3c11caeb0a5149c177d18e3218c52a7e52 /crawl-ref/source/tilereg-mon.cc | |
parent | 03c708493e382a971cf9c7bc48b1f46a042b0b06 (diff) | |
download | crawl-ref-47c22999268e04d224da8c6f180b2ba35534519f.tar.gz crawl-ref-47c22999268e04d224da8c6f180b2ba35534519f.zip |
Update monster tab before drawing it.
This fix #3092 and probably other bugs with the monster tab.
Diffstat (limited to 'crawl-ref/source/tilereg-mon.cc')
-rw-r--r-- | crawl-ref/source/tilereg-mon.cc | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/crawl-ref/source/tilereg-mon.cc b/crawl-ref/source/tilereg-mon.cc index ce3f48b4fd..1510e9d5d4 100644 --- a/crawl-ref/source/tilereg-mon.cc +++ b/crawl-ref/source/tilereg-mon.cc @@ -158,6 +158,7 @@ const monster* MonsterRegion::get_monster(unsigned int idx) const void MonsterRegion::pack_buffers() { + update(); const int num_floor = tile_dngn_count(env.tile_default.floor); unsigned int i = 0; |