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authorJohanna Ploog <j-p-e-g@users.sourceforge.net>2010-02-24 23:18:17 +0100
committerJohanna Ploog <j-p-e-g@users.sourceforge.net>2010-02-24 23:25:01 +0100
commitb5c4c8c9870a7b52ccd4144c61b8b8b8e608df56 (patch)
treee9995b75937edb376444778f6e16cbd90a6847c6 /crawl-ref/source/tilereg.cc
parentd48dcf7ac16ce166147786b40ab5d7a62f4a8829 (diff)
downloadcrawl-ref-b5c4c8c9870a7b52ccd4144c61b8b8b8e608df56.tar.gz
crawl-ref-b5c4c8c9870a7b52ccd4144c61b8b8b8e608df56.zip
Change the message upon entering a labyrinth.
Two messages, actually, both only slightly shorter than 80 columns: 1. As you enter the labyrinth, previously moving walls settle noisily into place. 2. You hear the metallic echo of a distant snort before it fades into the rock. Message 1 gives an indication that the walls might not be static. Message 2 ties into the labyrinth timer's message (and is, in fact, similar enough to also be coloured yellow, which I think is a nice perk), and hints at the rock > metal rule.
Diffstat (limited to 'crawl-ref/source/tilereg.cc')
-rw-r--r--crawl-ref/source/tilereg.cc2
1 files changed, 0 insertions, 2 deletions
diff --git a/crawl-ref/source/tilereg.cc b/crawl-ref/source/tilereg.cc
index 8c8144396b..1c73d6b2a8 100644
--- a/crawl-ref/source/tilereg.cc
+++ b/crawl-ref/source/tilereg.cc
@@ -1167,8 +1167,6 @@ static void _lichform_add_weapon(SubmergedTileBuffer &buf, int x, int y,
if (!wep)
return;
-// const int offs_x = x - 1;
-// const int offs_y = y;
buf.add(wep, x, y, 0, in_water, false, -1, 0);
}