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author | ennewalker <ennewalker@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-01-19 03:55:41 +0000 |
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committer | ennewalker <ennewalker@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-01-19 03:55:41 +0000 |
commit | b305accdee3ce085e65639f874e59f9592f234d3 (patch) | |
tree | 6aaecf6c1698b827e62fca4e026f95f9816502ce /crawl-ref/source/tiles.h | |
parent | 8b88fbd2166388611430cf0036e988b3e24adbd4 (diff) | |
download | crawl-ref-b305accdee3ce085e65639f874e59f9592f234d3.tar.gz crawl-ref-b305accdee3ce085e65639f874e59f9592f234d3.zip |
Tile support to show travel exclusions.
Added status graphic for poisoned monsters.
Changing tile storage type from unsigned short to unsigned int to have room for more flag bits.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3300 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/tiles.h')
-rw-r--r-- | crawl-ref/source/tiles.h | 14 |
1 files changed, 9 insertions, 5 deletions
diff --git a/crawl-ref/source/tiles.h b/crawl-ref/source/tiles.h index dc04817f69..db647ed6bc 100644 --- a/crawl-ref/source/tiles.h +++ b/crawl-ref/source/tiles.h @@ -49,8 +49,8 @@ void tile_place_ray(const coord_def& gc); void tile_draw_rays(bool resetCount); void tile_clear_buf(); -void tile_finish_dngn(short unsigned int *tileb, int cx, int cy); -void tile_draw_dungeon(short unsigned int *tileb); +void tile_finish_dngn(unsigned int *tileb, int cx, int cy); +void tile_draw_dungeon(unsigned int *tileb); // Tile Inventry display void tile_draw_inv(int item_type = -1, int flag = -1); @@ -81,13 +81,13 @@ int TileDrawCursor(int x, int y, int flag); // display bolts void TileDrawBolt(int x, int y, int fg); // display dungeon: tileb = { fg(0,0),bg(0,0),fg(1,0),bg(1,0), .. -void TileDrawDungeon(short unsigned int *tileb); +void TileDrawDungeon(unsigned int *tileb); // display memorized dungeon void TileDrawFarDungeon(int cx, int cy); // display map centered on grid coords void TileDrawMap(int gx, int gy); -void LoadDungeonView(short unsigned int *tileb); -void StoreDungeonView(short unsigned int *tileb); +void LoadDungeonView(unsigned int *tileb); +void StoreDungeonView(unsigned int *tileb); void TileNewLevel(bool first_time); @@ -139,6 +139,7 @@ enum tile_flags TILE_FLAG_PET = 0x00004000, TILE_FLAG_STAB = 0x00008000, TILE_FLAG_MAY_STAB = 0x0000C000, + TILE_FLAG_POISON = 0x00010000, // Background flags TILE_FLAG_RAY = 0x00000800, @@ -149,6 +150,9 @@ enum tile_flags TILE_FLAG_CURSOR2 = 0x00004000, TILE_FLAG_CURSOR3 = 0x0000C000, TILE_FLAG_CURSOR = 0x0000C000, + TILE_FLAG_BLOOD = 0x00010000, + TILE_FLAG_NEW_STAIR = 0x00020000, + TILE_FLAG_TRAVEL_EX = 0x00040000, // General TILE_FLAG_MASK = 0x000007FF |