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author | Johanna Ploog <j-p-e-g@users.sourceforge.net> | 2010-01-09 14:12:15 +0100 |
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committer | Johanna Ploog <j-p-e-g@users.sourceforge.net> | 2010-01-09 14:12:15 +0100 |
commit | 8f662453f566222479ffcf856d70581c7c131c03 (patch) | |
tree | 18f68db1ca78d616e05f3ba677f385ff62a2c76c /crawl-ref/source/tiles.h | |
parent | 40a5cf776b1309872551df44650a1dc13317fdcf (diff) | |
download | crawl-ref-8f662453f566222479ffcf856d70581c7c131c03.tar.gz crawl-ref-8f662453f566222479ffcf856d70581c7c131c03.zip |
Tiles: Add icons for poisonous/mutagenic/... chunks or corpses.
I'm not sure how to visualize contaminated chunks, so they haven't got
an icon yet (maybe use coagulated blood?) Also, I've opted to only show
the icons for rotten chunks if the character is capable of eating them.
Otherwise, them being rotten is all that's of interest to the player.
Diffstat (limited to 'crawl-ref/source/tiles.h')
-rw-r--r-- | crawl-ref/source/tiles.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/crawl-ref/source/tiles.h b/crawl-ref/source/tiles.h index ba41232e43..d50482a673 100644 --- a/crawl-ref/source/tiles.h +++ b/crawl-ref/source/tiles.h @@ -123,6 +123,7 @@ void save_doll_file(FILE *dollf); int item_unid_type(const item_def &item); int tile_known_weapon_brand(const item_def item); +int tile_corpse_brand(const item_def item); int get_clean_map_idx(int tile_idx); |