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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2009-03-10 20:02:38 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2009-03-10 20:02:38 +0000
commitb2d325166ee05741620ee70de5b47104e256f0b4 (patch)
treee3146b6c6a5a4ccb6e0eb6c531842dc07d83b049 /crawl-ref/source/tiles.h
parentae2a0b91978d593736cfea9b5d4ab2a6afd8c537 (diff)
downloadcrawl-ref-b2d325166ee05741620ee70de5b47104e256f0b4.tar.gz
crawl-ref-b2d325166ee05741620ee70de5b47104e256f0b4.zip
Greatly improve 'V' command:
* Add toggle to travel to items. (FR 2180269) (Basically copied from StashSearchMenu, but I couldn't work out how to change the title after the toggle.) * Display monster tiles, yay! * Space allowing, display monsters' description along with 'x' information. (Ironically, though this was copied from Tiles, it only works for ASCII at the moment.) * Right-shift all entry types by 1 instead of just InvEntry, so it's more consistent and looks better on the 'V' screen. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9409 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/tiles.h')
-rw-r--r--crawl-ref/source/tiles.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/crawl-ref/source/tiles.h b/crawl-ref/source/tiles.h
index 9245dc272b..a76d37f32c 100644
--- a/crawl-ref/source/tiles.h
+++ b/crawl-ref/source/tiles.h
@@ -53,7 +53,8 @@ int tileidx_bolt(const bolt &bolt);
int tileidx_zap(int colour);
int tile_idx_unseen_terrain(int x, int y, int what);
int tile_unseen_flag(const coord_def& gc);
-int tileidx_monster(const monsters *mon, bool detected);
+int tileidx_monster_base(const monsters *mon, bool detected = false);
+int tileidx_monster(const monsters *mon, bool detected = false);
// Player tile related
void tilep_race_default(int race, int gender, int level, int *parts);