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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2009-03-09 21:29:12 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2009-03-09 21:29:12 +0000
commite3af78b8bb3ad47ea17162e6ef591ca881f0370e (patch)
treee982d1d591a4eaff043bbb8f77f6cefe2236836f /crawl-ref/source/tiles.h
parent31ecf11f2b7ff57426fb26fce5e3e63444e743c3 (diff)
downloadcrawl-ref-e3af78b8bb3ad47ea17162e6ef591ca881f0370e.tar.gz
crawl-ref-e3af78b8bb3ad47ea17162e6ef591ca881f0370e.zip
* Don't count chunks as "useless" (even if inedible) if the player knows
Sublimation of Blood or Simulacrum. * Fix missing message flush when memorising spells. (This should probably be handled globally in prompt_invent_item().) git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9398 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/tiles.h')
-rw-r--r--crawl-ref/source/tiles.h10
1 files changed, 1 insertions, 9 deletions
diff --git a/crawl-ref/source/tiles.h b/crawl-ref/source/tiles.h
index 14ca6ccdb9..9245dc272b 100644
--- a/crawl-ref/source/tiles.h
+++ b/crawl-ref/source/tiles.h
@@ -146,15 +146,7 @@ enum tile_flags
TILE_FLAG_POISON = 0x00020000,
TILE_FLAG_FLAME = 0x00040000,
TILE_FLAG_ANIM_WEP = 0x00080000,
-/*
- // MDAM has 5 possibilities, so uses 3 bits.
- TILE_FLAG_MDAM_MASK = 0x00780000,
- TILE_FLAG_MDAM_LIGHT= 0x00100000,
- TILE_FLAG_MDAM_MOD = 0x00180000,
- TILE_FLAG_MDAM_HEAVY= 0x00200000,
- TILE_FLAG_MDAM_SEV = 0x00280000,
- TILE_FLAG_MDAM_ADEAD= 0x00400000,
-*/
+
// MDAM has 5 possibilities, so uses 3 bits.
TILE_FLAG_MDAM_MASK = 0x03800000,
TILE_FLAG_MDAM_LIGHT= 0x00800000,