summaryrefslogtreecommitdiffstats
path: root/crawl-ref/source/tilesdl.h
diff options
context:
space:
mode:
authorSteve Melenchuk <smelenchuk@gmail.com>2012-08-11 13:40:26 -0600
committerSteve Melenchuk <smelenchuk@gmail.com>2012-08-11 13:40:26 -0600
commit559a7a88b1209962f633385b0d0540f43753d321 (patch)
treefbf5cb09663b4dfea1f4dbb2b25b456d99c7cbcd /crawl-ref/source/tilesdl.h
parent28a9c8c8c012c990261389df52073de3aed22e6d (diff)
downloadcrawl-ref-559a7a88b1209962f633385b0d0540f43753d321.tar.gz
crawl-ref-559a7a88b1209962f633385b0d0540f43753d321.zip
Abilities tab for local tiles, using the fancy new abilities tiles.
This works like the spell tab, but with intrinsic/evocable abilities, invocations, and ZotDef abilities.
Diffstat (limited to 'crawl-ref/source/tilesdl.h')
-rw-r--r--crawl-ref/source/tilesdl.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/crawl-ref/source/tilesdl.h b/crawl-ref/source/tilesdl.h
index 6ef80c5bae..1005aae193 100644
--- a/crawl-ref/source/tilesdl.h
+++ b/crawl-ref/source/tilesdl.h
@@ -20,6 +20,7 @@ class TileRegion;
class DungeonRegion;
class GridRegion;
class InventoryRegion;
+class AbilityRegion;
class SpellRegion;
class MemoriseRegion;
class ActorRegion;
@@ -162,6 +163,7 @@ protected:
TAB_ITEM,
TAB_SPELL,
TAB_MEMORISE,
+ TAB_ABILITY,
TAB_MONSTER,
TAB_SKILL,
TAB_COMMAND,
@@ -193,6 +195,7 @@ protected:
MapRegion *m_region_map;
TabbedRegion *m_region_tab;
InventoryRegion *m_region_inv;
+ AbilityRegion *m_region_abl;
SpellRegion *m_region_spl;
MemoriseRegion *m_region_mem;
MonsterRegion *m_region_mon;