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authorEnne Walker <enne.walker@gmail.com>2010-05-29 11:09:17 -0400
committerEnne Walker <enne.walker@gmail.com>2010-05-30 08:50:37 -0400
commit575cfb8db1e87084ae13b9799f74a3b6be75c0c8 (patch)
tree1274dea0786f6d943de3a7ec360fc6ec1193e25f /crawl-ref/source/tilesdl.h
parent7e9196891f4283c40a8db3947f6db8a853724c44 (diff)
downloadcrawl-ref-575cfb8db1e87084ae13b9799f74a3b6be75c0c8.tar.gz
crawl-ref-575cfb8db1e87084ae13b9799f74a3b6be75c0c8.zip
Refactor crawl view buffer.
Rather than using explicit offsets (e.g. buffy[0] and buffy[1]), store colour, glyph, and tiles for each cell in the view buffer in a struct with named members. This refactoring will also theoretically allow for the tiles version to display glyphs instead of tiles.
Diffstat (limited to 'crawl-ref/source/tilesdl.h')
-rw-r--r--crawl-ref/source/tilesdl.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/crawl-ref/source/tilesdl.h b/crawl-ref/source/tilesdl.h
index b4fd782e97..941d80650b 100644
--- a/crawl-ref/source/tilesdl.h
+++ b/crawl-ref/source/tilesdl.h
@@ -76,6 +76,7 @@ struct MouseEvent
};
class FontWrapper;
+class crawl_view_buffer;
class TilesFramework
{
@@ -85,7 +86,7 @@ public:
bool initialise();
void shutdown();
- void load_dungeon(unsigned int *tileb, const coord_def &gc);
+ void load_dungeon(const crawl_view_buffer &vbuf, const coord_def &gc);
void load_dungeon(const coord_def &gc);
int getch_ck();
void resize();