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authorAdam Borowski <kilobyte@angband.pl>2012-07-11 17:33:42 +0200
committerAdam Borowski <kilobyte@angband.pl>2012-07-11 17:36:22 +0200
commit9d32731bcc1e6c72d7618ca41cc98b6aba99505b (patch)
tree730ce3d8b308e69588b6c55d7df5430ebbe24947 /crawl-ref/source/tiletex.h
parent28812c7f27d6cc6e24a38308d5b666cb24e11a59 (diff)
parentadef487f6c1f76020ffa2bc7fb41d92f871415f0 (diff)
downloadcrawl-ref-9d32731bcc1e6c72d7618ca41cc98b6aba99505b.tar.gz
crawl-ref-9d32731bcc1e6c72d7618ca41cc98b6aba99505b.zip
Merge branch 'unicode-tiles'
It lacks an actual font yet, but I realized we need to check if drivers people use actually support sub-textures -- and if not, there'll be some rethinking needed.
Diffstat (limited to 'crawl-ref/source/tiletex.h')
-rw-r--r--crawl-ref/source/tiletex.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/tiletex.h b/crawl-ref/source/tiletex.h
index f150a5b2d4..95fd4607ed 100644
--- a/crawl-ref/source/tiletex.h
+++ b/crawl-ref/source/tiletex.h
@@ -27,7 +27,7 @@ public:
tex_proc_func proc = NULL,
bool force_power_of_two = true);
bool load_texture(unsigned char *pixels, unsigned int w, unsigned int h,
- MipMapOptions mip_opt);
+ MipMapOptions mip_opt, int offsetx=-1, int offsety=-1);
void unload_texture();
unsigned int width() const { return m_width; }