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author | Adam Borowski <kilobyte@angband.pl> | 2012-07-11 17:33:42 +0200 |
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committer | Adam Borowski <kilobyte@angband.pl> | 2012-07-11 17:36:22 +0200 |
commit | 9d32731bcc1e6c72d7618ca41cc98b6aba99505b (patch) | |
tree | 730ce3d8b308e69588b6c55d7df5430ebbe24947 /crawl-ref/source/tiletex.h | |
parent | 28812c7f27d6cc6e24a38308d5b666cb24e11a59 (diff) | |
parent | adef487f6c1f76020ffa2bc7fb41d92f871415f0 (diff) | |
download | crawl-ref-9d32731bcc1e6c72d7618ca41cc98b6aba99505b.tar.gz crawl-ref-9d32731bcc1e6c72d7618ca41cc98b6aba99505b.zip |
Merge branch 'unicode-tiles'
It lacks an actual font yet, but I realized we need to check if drivers
people use actually support sub-textures -- and if not, there'll be some
rethinking needed.
Diffstat (limited to 'crawl-ref/source/tiletex.h')
-rw-r--r-- | crawl-ref/source/tiletex.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/tiletex.h b/crawl-ref/source/tiletex.h index f150a5b2d4..95fd4607ed 100644 --- a/crawl-ref/source/tiletex.h +++ b/crawl-ref/source/tiletex.h @@ -27,7 +27,7 @@ public: tex_proc_func proc = NULL, bool force_power_of_two = true); bool load_texture(unsigned char *pixels, unsigned int w, unsigned int h, - MipMapOptions mip_opt); + MipMapOptions mip_opt, int offsetx=-1, int offsety=-1); void unload_texture(); unsigned int width() const { return m_width; } |