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author | Enne Walker <enne.walker@gmail.com> | 2010-06-06 22:57:32 -0400 |
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committer | Enne Walker <enne.walker@gmail.com> | 2010-06-08 21:36:24 -0400 |
commit | 24970e8a4a504e0afaf5e6334708f97e26b881c8 (patch) | |
tree | 48b012eae0ff5ea4b37a7f71714bfdd524c7dc56 /crawl-ref/source/tileview.h | |
parent | 324a8f17c3d051b41efd2a4aeefbf19782bfb53a (diff) | |
download | crawl-ref-24970e8a4a504e0afaf5e6334708f97e26b881c8.tar.gz crawl-ref-24970e8a4a504e0afaf5e6334708f97e26b881c8.zip |
Simplify tile_place_monster function.
As tileidx_out_of_los now handles detected monsters implicitly, there's
no need to write monsters to env.tile_bk_fg or to handle detected
monsters at all except through map_knowledge.
Diffstat (limited to 'crawl-ref/source/tileview.h')
-rw-r--r-- | crawl-ref/source/tileview.h | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/crawl-ref/source/tileview.h b/crawl-ref/source/tileview.h index 0230ff23c7..4511c1d6c7 100644 --- a/crawl-ref/source/tileview.h +++ b/crawl-ref/source/tileview.h @@ -42,8 +42,7 @@ void tile_floor_halo(dungeon_feature_type target, tileidx_t tile); void tile_draw_floor(); void tile_place_item(const coord_def &gc, const item_def &item); void tile_place_item_marker(const coord_def &gc, const item_def &item); -void tile_place_monster(const coord_def &gc, const monsters *mons, - bool foreground = true, bool detected = false); +void tile_place_monster(const coord_def &gc, const monsters *mons); void tile_place_cloud(const coord_def &gc, const cloud_struct &cl); void tile_place_ray(const coord_def &gc, bool in_range); void tile_draw_rays(bool reset_count); |