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authorAdam Borowski <kilobyte@angband.pl>2011-01-08 03:07:19 +0100
committerAdam Borowski <kilobyte@angband.pl>2011-01-08 03:07:19 +0100
commit679a4604928c566697cf27ae6158506fb044a356 (patch)
treee85c38d3b0df045d97b330149d6e7b5a6f08b775 /crawl-ref/source/tileview.h
parentea0711175419418ee930d4b798fbc0199218a7bf (diff)
downloadcrawl-ref-679a4604928c566697cf27ae6158506fb044a356.tar.gz
crawl-ref-679a4604928c566697cf27ae6158506fb044a356.zip
Fix the struct/class clang warnings for tiles, too.
I'm unable to test optimized builds as clang (trunk) crashes during compilation.
Diffstat (limited to 'crawl-ref/source/tileview.h')
-rw-r--r--crawl-ref/source/tileview.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/crawl-ref/source/tileview.h b/crawl-ref/source/tileview.h
index d0cd69fafe..94410e76b1 100644
--- a/crawl-ref/source/tileview.h
+++ b/crawl-ref/source/tileview.h
@@ -12,11 +12,11 @@
#include "tiledef_defines.h"
struct cloud_struct;
-class coord_def;
-class dolls_data;
-class item_def;
+struct coord_def;
+struct dolls_data;
+struct item_def;
class monster;
-class tile_flavour;
+struct tile_flavour;
struct packed_cell;
// Initialize the flavour and the tile env when changing or creating levels.