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author | Johanna Ploog <j-p-e-g@users.sourceforge.net> | 2010-12-14 00:26:02 +0100 |
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committer | Johanna Ploog <j-p-e-g@users.sourceforge.net> | 2010-12-14 01:02:32 +0100 |
commit | 718bcb9d3775cf76b54a5b97915798404a05e29c (patch) | |
tree | bc4d1c362f845bbecb01e0559a4083a24185c851 /crawl-ref/source/tileview.h | |
parent | a3da847f028ccdb3be013d014f0fa0be2443c0fc (diff) | |
download | crawl-ref-718bcb9d3775cf76b54a5b97915798404a05e29c.tar.gz crawl-ref-718bcb9d3775cf76b54a5b97915798404a05e29c.zip |
Fix #2754: switching from console to tiles now displays map properly.
Diffstat (limited to 'crawl-ref/source/tileview.h')
-rw-r--r-- | crawl-ref/source/tileview.h | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/crawl-ref/source/tileview.h b/crawl-ref/source/tileview.h index 818741b698..1555b0dfe4 100644 --- a/crawl-ref/source/tileview.h +++ b/crawl-ref/source/tileview.h @@ -19,7 +19,12 @@ class monster; class tile_flavour; // Initialize the flavour and the tile env when changing or creating levels. -void tile_new_level(bool first_time); +void tile_new_level(bool first_time, bool init_unseen); + +inline void tile_new_level(bool first_time) +{ + return tile_new_level(first_time, first_time); +} // Tile flavour |