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author | Adam Borowski <kilobyte@angband.pl> | 2011-12-28 02:43:54 +0100 |
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committer | Adam Borowski <kilobyte@angband.pl> | 2011-12-28 02:43:54 +0100 |
commit | 7b3785d07791141787a0eac6137cb5c98e1d210c (patch) | |
tree | eee9a6aa9715f1569fddc102a15f578df2138902 /crawl-ref/source/tileview.h | |
parent | 2cf8a18928f1c553efb5dffb1ab5b76b50731370 (diff) | |
parent | efb6b1fd7b0c5027acd6d6ecede9bb34dfbea356 (diff) | |
download | crawl-ref-7b3785d07791141787a0eac6137cb5c98e1d210c.tar.gz crawl-ref-7b3785d07791141787a0eac6137cb5c98e1d210c.zip |
Merge branch 'master' into portal_branches
Diffstat (limited to 'crawl-ref/source/tileview.h')
-rw-r--r-- | crawl-ref/source/tileview.h | 14 |
1 files changed, 6 insertions, 8 deletions
diff --git a/crawl-ref/source/tileview.h b/crawl-ref/source/tileview.h index d985002cd7..6980993ed9 100644 --- a/crawl-ref/source/tileview.h +++ b/crawl-ref/source/tileview.h @@ -4,15 +4,13 @@ * the crawl_environment that are shown to the player. **/ -#ifndef TILEDRAW_H -#define TILEDRAW_H - -#ifdef USE_TILE +#ifndef TILEVIEW_H +#define TILEVIEW_H #include "target.h" #include "tiledef_defines.h" -struct cloud_struct; +struct cloud_info; struct coord_def; struct dolls_data; struct item_def; @@ -47,14 +45,15 @@ void tile_floor_halo(dungeon_feature_type target, tileidx_t tile); // Tile view related +void tile_draw_map_cell(const coord_def &gc); void tile_draw_floor(); void tile_place_item(const coord_def &gc, const item_def &item); void tile_place_item_marker(const coord_def &gc, const item_def &item); void tile_place_invisible_monster(const coord_def &gc); -void tile_place_monster(const coord_def &gc, const monster* mons); +void tile_place_monster(const coord_def &gc, const monster_info& mons); void tile_clear_monster(const coord_def &gc); void tile_reset_feat(const coord_def &gc); -void tile_place_cloud(const coord_def &gc, const cloud_struct &cl); +void tile_place_cloud(const coord_def &gc, const cloud_info &cl); void tile_place_ray(const coord_def &gc, aff_type in_range); void tile_draw_rays(bool reset_count); void tile_wizmap_terrain(const coord_def &gc); @@ -66,4 +65,3 @@ void tile_clear_map(const coord_def &gc); void tile_forget_map(const coord_def &gc); #endif -#endif |