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authorAdam Borowski <kilobyte@angband.pl>2011-10-15 13:52:24 +0200
committerAdam Borowski <kilobyte@angband.pl>2011-11-04 18:49:49 +0100
commitc346361417241d0e4d7531ed65a1ca5b4f497139 (patch)
tree8c76c3b32dac858b2a36df7d032ff50e49545384 /crawl-ref/source/tileview.h
parentf4a9aed257bbdd264fb1ef43e7b29b3cc599cd65 (diff)
downloadcrawl-ref-c346361417241d0e4d7531ed65a1ca5b4f497139.tar.gz
crawl-ref-c346361417241d0e4d7531ed65a1ca5b4f497139.zip
Get rid of level_type, unify BRANCH_*, LEVEL_* and portal vaults.
Diffstat (limited to 'crawl-ref/source/tileview.h')
-rw-r--r--crawl-ref/source/tileview.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/tileview.h b/crawl-ref/source/tileview.h
index fd52db0870..d985002cd7 100644
--- a/crawl-ref/source/tileview.h
+++ b/crawl-ref/source/tileview.h
@@ -33,7 +33,7 @@ inline void tile_new_level(bool first_time)
// Set the default type of walls and floors.
void tile_init_default_flavour();
// Get the default types of walls and floors
-void tile_default_flv(level_area_type lev, branch_type br, tile_flavour &flv);
+void tile_default_flv(branch_type br, tile_flavour &flv);
// Clear the per-cell wall and floor flavours.
void tile_clear_flavour(const coord_def &p);
void tile_clear_flavour();