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authorAdam Borowski <kilobyte@angband.pl>2012-08-09 14:05:34 +0200
committerAdam Borowski <kilobyte@angband.pl>2012-08-09 14:35:28 +0200
commitda49e36a81d2d0adbc7af12597f77978f3188478 (patch)
tree0540f2adb57f101df17f3c5edd11883361b1f858 /crawl-ref/source/tileview.h
parent4a61b4e1c3ef69e9c138c941a127877e223cb338 (diff)
downloadcrawl-ref-da49e36a81d2d0adbc7af12597f77978f3188478.tar.gz
crawl-ref-da49e36a81d2d0adbc7af12597f77978f3188478.zip
Make inline functions static.
This avoids unnecessary non-inlined copies. Also, we had a few large functions that had no reason for inlining, let's have them be regular ones. I also made "static inline" always use the same order, for easier grepping.
Diffstat (limited to 'crawl-ref/source/tileview.h')
-rw-r--r--crawl-ref/source/tileview.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/tileview.h b/crawl-ref/source/tileview.h
index fe5f75f45d..b7f0a10120 100644
--- a/crawl-ref/source/tileview.h
+++ b/crawl-ref/source/tileview.h
@@ -21,7 +21,7 @@ struct packed_cell;
// Initialize the flavour and the tile env when changing or creating levels.
void tile_new_level(bool first_time, bool init_unseen);
-inline void tile_new_level(bool first_time)
+static inline void tile_new_level(bool first_time)
{
return tile_new_level(first_time, first_time);
}