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author | Johanna Ploog <j-p-e-g@users.sourceforge.net> | 2011-03-31 17:00:22 +0200 |
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committer | Johanna Ploog <j-p-e-g@users.sourceforge.net> | 2011-03-31 17:34:07 +0200 |
commit | ea40b665eab1b78d2c9f6c90b6d3326ca5c9e9e4 (patch) | |
tree | 6ebb2a434e0e5d356916e9385a12d74ff4593f8d /crawl-ref/source/tileview.h | |
parent | c301f90d16d19751b92086fd501f9b4cf070af8f (diff) | |
download | crawl-ref-ea40b665eab1b78d2c9f6c90b6d3326ca5c9e9e4.tar.gz crawl-ref-ea40b665eab1b78d2c9f6c90b6d3326ca5c9e9e4.zip |
Partially fix #3358: re-init tile flavour on Abyss shifts.
Diffstat (limited to 'crawl-ref/source/tileview.h')
-rw-r--r-- | crawl-ref/source/tileview.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/crawl-ref/source/tileview.h b/crawl-ref/source/tileview.h index 06e2eb83ea..18f96a28cc 100644 --- a/crawl-ref/source/tileview.h +++ b/crawl-ref/source/tileview.h @@ -35,6 +35,7 @@ void tile_init_default_flavour(); // Get the default types of walls and floors void tile_default_flv(level_area_type lev, branch_type br, tile_flavour &flv); // Clear the per-cell wall and floor flavours. +void tile_clear_flavour(const coord_def &p); void tile_clear_flavour(); // Initialise types of walls and floors of the entire level using defaults. void tile_init_flavour(); |