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author | Adam Borowski <kilobyte@angband.pl> | 2011-09-22 18:36:51 +0200 |
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committer | Adam Borowski <kilobyte@angband.pl> | 2011-09-22 18:36:51 +0200 |
commit | 0ac8e2a4ac1ce300012599ed7cea2017eb9d348d (patch) | |
tree | c20f56a2984ed9e2fcd452e9f7f2f29248871901 /crawl-ref/source/transform.h | |
parent | 274191217f4155c3c7d63434f88957d20f931393 (diff) | |
download | crawl-ref-0ac8e2a4ac1ce300012599ed7cea2017eb9d348d.tar.gz crawl-ref-0ac8e2a4ac1ce300012599ed7cea2017eb9d348d.zip |
Untangle redundancy, get rid of can_equip(), fix hats with beaks/horns.
can_equip() for some slots wanted all items, for some only hard ones. And
all checks there were already done elsewhere.
Diffstat (limited to 'crawl-ref/source/transform.h')
-rw-r--r-- | crawl-ref/source/transform.h | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/crawl-ref/source/transform.h b/crawl-ref/source/transform.h index afa138174b..cc98506d85 100644 --- a/crawl-ref/source/transform.h +++ b/crawl-ref/source/transform.h @@ -21,8 +21,6 @@ bool form_changed_physiology(transformation_type form = you.form); bool form_can_wear_item(const item_def& item, transformation_type form = you.form); -bool can_equip(equipment_type use_which, bool temp); - bool feat_dangerous_for_form(transformation_type which_trans, dungeon_feature_type feat); bool transform(int pow, transformation_type which_trans, bool force = false, |