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author | Mark Mackey <atomjack@users.sourceforge.net> | 2010-11-05 15:23:35 +0000 |
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committer | Mark Mackey <atomjack@users.sourceforge.net> | 2010-11-05 15:23:35 +0000 |
commit | 4080d7d1ebf51243d9da41fc2b10790858bb6bc7 (patch) | |
tree | 6fc6b7c965781611103d2ce98d0ef9b6ea8bd508 /crawl-ref/source/traps.h | |
parent | d24286dc2d4bc4c0ef570b3d4cf5e87ee5a4d3e2 (diff) | |
download | crawl-ref-4080d7d1ebf51243d9da41fc2b10790858bb6bc7.tar.gz crawl-ref-4080d7d1ebf51243d9da41fc2b10790858bb6bc7.zip |
Increased trap cost and shuffled around.
Made trap costs dependent on the number of traps. Possibly too high atm.
Fixed zot map 3
Added zot map 4 - still needs balancing
Added a small amount of randomisation to the monster pathfinding A*
algorithm.
Made blade traps break eventually
Diffstat (limited to 'crawl-ref/source/traps.h')
-rw-r--r-- | crawl-ref/source/traps.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/crawl-ref/source/traps.h b/crawl-ref/source/traps.h index a40aaf2941..f3b94eb834 100644 --- a/crawl-ref/source/traps.h +++ b/crawl-ref/source/traps.h @@ -56,4 +56,6 @@ trap_type traps_abyss_type(int level_number = -1); int traps_lab_number(int level_number = -1); trap_type traps_lab_type(int level_number = -1); +int count_traps(trap_type ttyp); + #endif |