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author | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2009-03-26 23:24:34 +0000 |
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committer | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2009-03-26 23:24:34 +0000 |
commit | f3b1762e5a7ce54cb41729e3d4cedf482c4a42e9 (patch) | |
tree | c30507d1b89fc4666967e913d39973c1c8b34bd9 /crawl-ref/source/traps.h | |
parent | 07a3ce3ad486d8cbf07a1fda8b50a1d3d87b6143 (diff) | |
download | crawl-ref-f3b1762e5a7ce54cb41729e3d4cedf482c4a42e9.tar.gz crawl-ref-f3b1762e5a7ce54cb41729e3d4cedf482c4a42e9.zip |
* Fix Xom's interest wrapping around from 0 to 255. (!!!)
* In xom_acts, if Xom was bored (and now did something bad) reroll interest.
* Greatly decrease amusement derived from the player entering a new
level. (However, entering a new level via escape hatch or shaft is
REALLY amusing, more so the deeper the shaft.)
* Xom may be amused if you are caught in a net and there are hostile
monsters around.
* Fix draconian tiles not showing up correctly for Detect Creatures.
* Improve card descriptions output for Triple Draw/Stack Five.
* In inventory, add '&' hotkey for useless (== inedible) chunks.
Still needs documentation.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9557 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/traps.h')
-rw-r--r-- | crawl-ref/source/traps.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/traps.h b/crawl-ref/source/traps.h index 5f2385169a..709618915e 100644 --- a/crawl-ref/source/traps.h +++ b/crawl-ref/source/traps.h @@ -31,7 +31,7 @@ void handle_traps(trap_type trt, int i, bool trap_known); int get_trapping_net(const coord_def& where, bool trapped = true); void mark_net_trapping(const coord_def& where); void monster_caught_in_net(monsters *mon, bolt &pbolt); -void player_caught_in_net(); +bool player_caught_in_net(); void clear_trapping_net(); void check_net_will_hold_monster(monsters *mon); |