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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-03-25 11:07:45 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-03-25 11:07:45 +0000
commit9371f3c245e64e9556ddf7203142fd315a5a982a (patch)
treecc59e4f4476474cf37a1aa1d7b27b60f5d2076d6 /crawl-ref/source/travel.cc
parentbbfe87d892a69f1d841ce84375993417a7e4b4c8 (diff)
downloadcrawl-ref-9371f3c245e64e9556ddf7203142fd315a5a982a.tar.gz
crawl-ref-9371f3c245e64e9556ddf7203142fd315a5a982a.zip
Tiles:
* Fix cursed wielded weapons being throwable. (Whoops!) * Improve logic for mouse-over information in inventory. Add Confusing Touch ("Touch") and Sure Blade ("Blade") to the status output. I've moved BWpn into line 3 to make space for the others. Still, the status can get positively cluttered. Apply coding convention to static methods in output.cc. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3872 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/travel.cc')
-rw-r--r--crawl-ref/source/travel.cc6
1 files changed, 2 insertions, 4 deletions
diff --git a/crawl-ref/source/travel.cc b/crawl-ref/source/travel.cc
index 5655bc56c7..fe0ad46cca 100644
--- a/crawl-ref/source/travel.cc
+++ b/crawl-ref/source/travel.cc
@@ -825,10 +825,8 @@ void stop_running(void)
you.running.stop();
#ifdef USE_TILE
// redraw colour bars now as that's blocked during runmode
- if (you.hp != you.hp_max)
- draw_hp_bar(you.hp, you.hp_max);
- if (you.magic_points != you.max_magic_points)
- draw_mp_bar(you.magic_points, you.max_magic_points);
+ draw_hp_bar(you.hp, you.hp_max);
+ draw_mp_bar(you.magic_points, you.max_magic_points);
#endif
}