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authorArxale <gafrie@gmail.com>2010-10-28 15:08:07 +0400
committerRaphael Langella <raphael.langella@gmail.com>2010-11-08 23:22:18 +0100
commit106f0a0db4440473ff50d58fb280d6e06203e962 (patch)
treece214c220740b231d0009791f0251651d5f32358 /crawl-ref/source/travel.h
parent673e9fb9d142752c0f397c9c0e5d565f45c5c9af (diff)
downloadcrawl-ref-106f0a0db4440473ff50d58fb280d6e06203e962.tar.gz
crawl-ref-106f0a0db4440473ff50d58fb280d6e06203e962.zip
Consistent messages for things coming into view
Diffstat (limited to 'crawl-ref/source/travel.h')
-rw-r--r--crawl-ref/source/travel.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/crawl-ref/source/travel.h b/crawl-ref/source/travel.h
index 1025218d5c..fea20a9fbb 100644
--- a/crawl-ref/source/travel.h
+++ b/crawl-ref/source/travel.h
@@ -600,4 +600,6 @@ void do_interlevel_travel();
// If force is true, then the player will attack empty squares/open doors.
int click_travel(const coord_def &gc, bool force);
+bool check_for_interesting_features(FixedArray< map_cell, GXM, GYM > &mapsh);
+
#endif // TRAVEL_H