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authorNeil Moore <neil@s-z.org>2012-01-04 03:29:35 -0500
committerNeil Moore <neil@s-z.org>2012-01-04 06:18:53 -0500
commitb8177dac2f678e0bec2ba465f7888e35a2f20bee (patch)
tree1e450ca5d978960c28ecf7416ef0f8461ad864f5 /crawl-ref/source/travel.h
parentee18ef1544d413131e1de559f26f2ede77a8b497 (diff)
downloadcrawl-ref-b8177dac2f678e0bec2ba465f7888e35a2f20bee.tar.gz
crawl-ref-b8177dac2f678e0bec2ba465f7888e35a2f20bee.zip
Ignore player swimming etc for connectivity checks.
The dungeon should not arrange itself to suit the player's abilities. Besides this general philosophical objection, there are a few actual bugs caused by this behaviour: * Entering a vaults level in bat form (which cannot open doors) causes a level generation failure. * travel_avoid_terrain = shallow_water can cause vaults to be vetoed. * Permanent flight or levitation could allow item shifting to push an item (even a critical item) into lava or deep water while trying to save it. Fixes #4722.
Diffstat (limited to 'crawl-ref/source/travel.h')
-rw-r--r--crawl-ref/source/travel.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/crawl-ref/source/travel.h b/crawl-ref/source/travel.h
index 0bbdfa505b..5b7a175139 100644
--- a/crawl-ref/source/travel.h
+++ b/crawl-ref/source/travel.h
@@ -50,13 +50,12 @@ enum run_mode_type
RMODE_CONTINUE,
RMODE_START,
RMODE_REST_DURATION = 100,
+ RMODE_CONNECTIVITY, // Pathfinding connectivity check, not running.
};
/* ***********************************************************************
* Initialises the travel subsystem.
*/
-void initialise_travel();
-void init_travel_terrain_check(bool check_race_equip = true);
void stop_running(void);
void travel_init_load_level();
void travel_init_new_level();
@@ -65,6 +64,7 @@ uint8_t is_waypoint(const coord_def &p);
command_type direction_to_command(int x, int y);
bool is_resting(void);
void explore_pickup_event(int did_pickup, int tried_pickup);
+bool feat_is_traversable_now(dungeon_feature_type feat);
bool feat_is_traversable(dungeon_feature_type feat);
bool is_unknown_stair(const coord_def &p);