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author | Johanna Ploog <j-p-e-g@users.sourceforge.net> | 2011-03-18 16:02:12 +0100 |
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committer | Johanna Ploog <j-p-e-g@users.sourceforge.net> | 2011-03-18 16:45:42 +0100 |
commit | bedf507efdbdbe738bcd79eb6b11159437ea1b87 (patch) | |
tree | b4c43702a56ca67db38ed12061dc4f780f47ab2c /crawl-ref/source/travel.h | |
parent | 3631a5a77d2297d8ac228c137a1b9ccf59950963 (diff) | |
download | crawl-ref-bedf507efdbdbe738bcd79eb6b11159437ea1b87.tar.gz crawl-ref-bedf507efdbdbe738bcd79eb6b11159437ea1b87.zip |
Encase some Tiles-only methods in #ifdefs.
Diffstat (limited to 'crawl-ref/source/travel.h')
-rw-r--r-- | crawl-ref/source/travel.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/crawl-ref/source/travel.h b/crawl-ref/source/travel.h index 631ef297d8..ab12eaf679 100644 --- a/crawl-ref/source/travel.h +++ b/crawl-ref/source/travel.h @@ -608,7 +608,9 @@ void do_interlevel_travel(); // Travel from a mouse click. Take one step if not safe. Attack if adjacent. // If force is true, then the player will attack empty squares/open doors. +#ifdef USE_TILE int click_travel(const coord_def &gc, bool force); +#endif bool check_for_interesting_features(); |