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authordolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573>2008-07-04 01:27:02 +0000
committerdolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573>2008-07-04 01:27:02 +0000
commit4f24bddbe01ad958f1dd874d1b9c72bc627628ae (patch)
tree7136fb36e50618205eca1943d42829bf973782cb /crawl-ref/source/unrand.h
parente2a897ff86075780500e148cfe9689d9d347cf0e (diff)
downloadcrawl-ref-4f24bddbe01ad958f1dd874d1b9c72bc627628ae.tar.gz
crawl-ref-4f24bddbe01ad958f1dd874d1b9c72bc627628ae.zip
Add spelling fixes where possible: "gray" -> "grey".
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6381 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/unrand.h')
-rw-r--r--crawl-ref/source/unrand.h18
1 files changed, 9 insertions, 9 deletions
diff --git a/crawl-ref/source/unrand.h b/crawl-ref/source/unrand.h
index 1b52e0022a..643210be5a 100644
--- a/crawl-ref/source/unrand.h
+++ b/crawl-ref/source/unrand.h
@@ -470,7 +470,7 @@
/* 18 */
{
"scythe \"Finisher\"", "blackened scythe",
- OBJ_WEAPONS, WPN_SCYTHE, +3, +5, DARKGRAY,
+ OBJ_WEAPONS, WPN_SCYTHE, +3, +5, DARKGREY,
{
SPWPN_SPEED, 0, 0, 3, 0, 0, // str
0, 0, 0, 0, 0, 0,
@@ -743,7 +743,7 @@
/* 33 */
{
"robe of Folly", "dull robe",
- OBJ_ARMOUR, ARM_ROBE, -1, 0, LIGHTGRAY,
+ OBJ_ARMOUR, ARM_ROBE, -1, 0, LIGHTGREY,
{
0, 0, 0, 0, -5, 0, // int
0, 0, 0, 0, 0, 0,
@@ -754,7 +754,7 @@
}
,
"",
- "A dull gray robe.",
+ "A dull grey robe.",
""
}
,
@@ -815,7 +815,7 @@
/* 37 */
{
"ring of Robustness", "steel ring",
- OBJ_JEWELLERY, RING_PROTECTION, +8, 0, LIGHTGRAY,
+ OBJ_JEWELLERY, RING_PROTECTION, +8, 0, LIGHTGREY,
{
0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0,
@@ -851,7 +851,7 @@
/* 39 */
{
"spear of Voo-Doo", "ebony spear",
- OBJ_WEAPONS, WPN_SPEAR, +2, +10, DARKGRAY,
+ OBJ_WEAPONS, WPN_SPEAR, +2, +10, DARKGREY,
{
SPWPN_VAMPIRICISM, 0, 0, 0, 0, 0,
0, 0, 0, 1, 1, 0, // res poison, prot life
@@ -925,7 +925,7 @@
/* 43 */
{
"Elemental Staff", "black staff",
- OBJ_WEAPONS, WPN_QUARTERSTAFF, +3, +1, DARKGRAY,
+ OBJ_WEAPONS, WPN_QUARTERSTAFF, +3, +1, DARKGREY,
{
SPWPN_PROTECTION, 0, 0, 0, 0, 0,
2, 2, 0, 0, 0, 60, // res fire, cold, magic
@@ -944,7 +944,7 @@
/* 44 */
{
"hand crossbow \"Sniper\"", "black crossbow",
- OBJ_WEAPONS, WPN_HAND_CROSSBOW, +10, +0, DARKGRAY,
+ OBJ_WEAPONS, WPN_HAND_CROSSBOW, +10, +0, DARKGREY,
{
SPWPN_VENOM, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0,
@@ -980,7 +980,7 @@
/* 46 */
{
"robe of Night", "black robe",
- OBJ_ARMOUR, ARM_ROBE, +4, 0, DARKGRAY,
+ OBJ_ARMOUR, ARM_ROBE, +4, 0, DARKGREY,
{
0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 30, // res magic
@@ -1017,7 +1017,7 @@
/* 48 */
{
"great mace \"Undeadhunter\"", "great steel mace",
- OBJ_WEAPONS, WPN_GREAT_MACE, +7, +7, LIGHTGRAY,
+ OBJ_WEAPONS, WPN_GREAT_MACE, +7, +7, LIGHTGREY,
{
SPWPN_HOLY_WRATH, 0, 0, 0, 0, 0,
0, 0, 0, 0, 1, 0, // life prot