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authorAdam Borowski <kilobyte@angband.pl>2011-09-13 01:41:29 +0200
committerAdam Borowski <kilobyte@angband.pl>2011-09-13 01:41:29 +0200
commitf2238d0e6d93fc240e6d58353f0b311c3d626232 (patch)
tree6fd6a42f4fc71bbd6dc46f2c49d80fdc486920f8 /crawl-ref/source/util/art-data.pl
parentae5d1e02ec63f48f8ad488c16fa0366a9cb59664 (diff)
downloadcrawl-ref-f2238d0e6d93fc240e6d58353f0b311c3d626232.tar.gz
crawl-ref-f2238d0e6d93fc240e6d58353f0b311c3d626232.zip
Bring a katana back, as a fixedart.
Still worse than old katanas were: acc/dam should be +2/+4 times strength multiplier, I've simplified it to fixed +0/+5. No way to emulate the mindelay -- using a falchion as base would be odd and allow spriggans to use it 1.5-handed. Added clarity to get a less boring theme, and to wipe your tears for only 6/7th the damage output.
Diffstat (limited to 'crawl-ref/source/util/art-data.pl')
-rwxr-xr-xcrawl-ref/source/util/art-data.pl3
1 files changed, 2 insertions, 1 deletions
diff --git a/crawl-ref/source/util/art-data.pl b/crawl-ref/source/util/art-data.pl
index 0fcf38da9b..b8f5d0f5e6 100755
--- a/crawl-ref/source/util/art-data.pl
+++ b/crawl-ref/source/util/art-data.pl
@@ -23,6 +23,7 @@ my %field_type = (
BLINK => "bool",
BRAND => "enum",
CHAOTIC => "bool",
+ CLARITY => "bool",
COLD => "num",
COLOUR => "enum",
CURSED => "num",
@@ -483,7 +484,7 @@ my @art_order = (
"SEEINV", "INV", "LEV", "BLINK", "BERSERK", "NOISES", "\n",
"NOSPELL", "RND_TELE", "NOTELEP", "ANGRY", "METAB", "\n",
"MUTATE", "ACC", "DAM", "CURSED", "STEALTH", "MP", "\n",
- "PONDEROUS", "HP", "\n",
+ "PONDEROUS", "HP", "CLARITY", "\n",
"}",
"DESC", "\n",