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author | Adam Borowski <kilobyte@angband.pl> | 2010-10-16 00:47:46 +0200 |
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committer | Adam Borowski <kilobyte@angband.pl> | 2010-10-18 12:06:41 +0200 |
commit | 4e51379178e0fc6e1e99c6f5c4f31b3a8536bf0f (patch) | |
tree | e0e9843526540427c17925840a86a0b7f4aadc66 /crawl-ref/source/util/docs | |
parent | 5cc02bb80d30bf7ce2610a20a6f12e3001356b6f (diff) | |
download | crawl-ref-4e51379178e0fc6e1e99c6f5c4f31b3a8536bf0f.tar.gz crawl-ref-4e51379178e0fc6e1e99c6f5c4f31b3a8536bf0f.zip |
s/folder/directory/, the former is Microsoft-centric.
Diffstat (limited to 'crawl-ref/source/util/docs')
-rw-r--r-- | crawl-ref/source/util/docs/README.tex | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/crawl-ref/source/util/docs/README.tex b/crawl-ref/source/util/docs/README.tex index 8fb6834d64..70fb6a2ec1 100644 --- a/crawl-ref/source/util/docs/README.tex +++ b/crawl-ref/source/util/docs/README.tex @@ -75,7 +75,7 @@ You can play \crawl\ online, both competing with other players and watching them. Check the homepage \key{http:\slsl crawl.akrasiac.org} for details, including information about additional servers. You just need a \texttt{ssh} or \texttt{telnet} console; on Windows, the \key{PuTTY} program works very -well. Read \key{ssh\_guide.txt} in the \key{docs} folder for a step by step +well. Read \key{ssh\_guide.txt} in the \key{docs} directory for a step by step guide on how to set this up. \para @@ -93,12 +93,12 @@ Unfortunately, it is not yet possible to combine tiles and Internet play. The file \key{crawl.exe} (just \key{./crawl} if on Unix) in \crawl's main directory starts the game. \\ \\ -The \key{settings} folder contains \key{init.txt}, the options file for +The \key{settings} directory contains \key{init.txt}, the options file for \crawl\ (on Linux systems there may also be a \key{.crawlrc} in your home directory). Since the defaults are well-suited for playing, you can ignore these at first. \\ -This folder may also contain \key{macro.txt}, a list of redefined key +This directory may also contain \key{macro.txt}, a list of redefined key bindings and macros. These make playing \crawl\ even more convenient. You will probably not need to redefine key mappings until after you have spent some time playing the game. @@ -150,7 +150,7 @@ This is a descendant of \textsc{Linley's} \dungeon\ \crawl. Development of the main branch stalled at version 4.0.0b26, with a final alpha of 4.1 being released by Brent Ross in 2005. Since 2006, the \dungeon\ \crawl\ \soup\ team has been continuing the -development. See the \key{CREDITS} in the main folder for a myriad of +development. See the \key{CREDITS} in the main directory for a myriad of contributors, past and present; \key{license.txt} contains the legal blurb. \dungeon\ \crawl\ \soup\ is an open source, freeware roguelike. It is @@ -159,7 +159,7 @@ source should compile and run on any reasonably modern Unix. \soup\ features both ASCII and graphical (Tiles) display. \crawl\ gladly and gratuitously uses the following open source packages; the -text files mentioned can be found in the \key{docs/license/} folder: \\ +text files mentioned can be found in the \key{docs/license/} directory: \\ The \textbf{Lua} script language, see \key{lualicense.txt}.\\ The \textbf{PCRE} library for regular expressions, see \key{pcre\_license.txt}.\\ The \textbf{Mersenne Twister} for random number generation, \key{mt19937.txt}.\\ |