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author | dploog <dploog@c06c8d41-db1a-0410-9941-cceddc491573> | 2009-05-13 22:09:18 +0000 |
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committer | dploog <dploog@c06c8d41-db1a-0410-9941-cceddc491573> | 2009-05-13 22:09:18 +0000 |
commit | d912b369107ede75db2818bdf7609745f82a2347 (patch) | |
tree | 79323737157923674ce3ca66182ed3be49e97587 /crawl-ref/source/util/docs | |
parent | 714de3b1aebac6b7d498f17c6cfc5956cd77e349 (diff) | |
download | crawl-ref-d912b369107ede75db2818bdf7609745f82a2347.tar.gz crawl-ref-d912b369107ede75db2818bdf7609745f82a2347.zip |
Update documenation.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9762 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/util/docs')
-rw-r--r-- | crawl-ref/source/util/docs/key_changes.tex | 29 | ||||
-rw-r--r-- | crawl-ref/source/util/docs/quickstart.tex | 2 |
2 files changed, 29 insertions, 2 deletions
diff --git a/crawl-ref/source/util/docs/key_changes.tex b/crawl-ref/source/util/docs/key_changes.tex index 2e426cb5a1..57cd43b76d 100644 --- a/crawl-ref/source/util/docs/key_changes.tex +++ b/crawl-ref/source/util/docs/key_changes.tex @@ -37,9 +37,34 @@ \begin{document} \begin{center}\textbf{\LARGE -\dungeon\ \crawl: Important changes in 0.4 +\dungeon\ \crawl: Important interface changes }\end{center} +\subsection*{Command key changes introduced in 0.5} + +There have been some command key changes in 0.5. There is no macrofile this time; you may have to resort to macros on your own. +(This is probably only needed to interchange the \key{Z} and \key{V} commands if you refuse to learn that wands are nowadays +activated with \key{V}.) + +\begin{center} +\begin{tabular}{ll} +key & new command \\ \hline +\key{V} & evokes items in inventory like \textbf{wands} (was \key{Z}) \\ +\key{Z} & cast a spell even if no monster is withing range \\ +\key{z} & cast a spell (as before) but abort if no monster is within range \\ +\key{Ctrl-X} & lists monsters, items and features in sight \\ +\key{Ctrl-S} & saves game without prompt (was \key{Ctrl-X}) \\ +\\ +\multicolumn{2}{l}{On the level map (\key{X}):} \\ +\key{e} & set/remove travel exclusion (was \key{Ctrl-X}) \\ +\key{E} & cycle travel exclusions (was \key{x}) +\end{tabular} +\end{center} + +\newpage + +\subsection*{Command key changes introduced in 0.4} + In DCSS 0.4, for better ergonomics, many key bindings were changed. Also, a small number of new commands were introduced. The tables below list all of these. If you have been playing an older version and want to restore @@ -111,6 +136,8 @@ item to be thrown, but this command does not affect the quiver. \newpage +\subsection*{Other interface changes introduced in 0.4} + The colours of many monsters have been changed. Most notably, there are no darkgrey monsters anymore. In case darkgrey is actually better visible than blue on your system, you can swap these colours using the line \\ diff --git a/crawl-ref/source/util/docs/quickstart.tex b/crawl-ref/source/util/docs/quickstart.tex index 77b13ecdf3..598b905605 100644 --- a/crawl-ref/source/util/docs/quickstart.tex +++ b/crawl-ref/source/util/docs/quickstart.tex @@ -127,7 +127,7 @@ types that appear and typical commands to use them: \key{!} & Potions (\key{q}uaff) & Potions affect you, in good or bad ways. \\ \key{=} & Rings (\key{P}ut on and \key{R}emove) & Rings can be helpful as well as malignant. \\ \key{"} & Amulets (\key{P}ut on and \key{R}emove) & Amulets can be even subtler than rings. \\ -\key{/} & Wands (\key{Z}ap) & Identify these by zapping at monsters. \\ +\key{/} & Wands (e\key{V}oke) & Identify these by shooting at monsters. \\ \key{+} & Books (\key{r}ead, \key{M}emorise and \key{z}ap) & Press \key{z?} for information on spells.\\ \key{\char`\\} & Staves and rods (\key{w}ield and e\key{v}oke) \hspace{0.2em} & Rods carry spells but they are very rare. |