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author | Chris Campbell <chriscampbell89@gmail.com> | 2014-03-22 06:43:44 +0000 |
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committer | Chris Campbell <chriscampbell89@gmail.com> | 2014-04-28 01:17:12 +0100 |
commit | 2f8e1e877b38c09d97707a372a66cc74d4e18c6e (patch) | |
tree | b64a6794e3dc2bcaceebaf7e0c03f86b2fcb9148 /crawl-ref/source/view.cc | |
parent | 6cdc4f9c37b3e5971c9d67f0f5dc6ab66de17ae4 (diff) | |
download | crawl-ref-2f8e1e877b38c09d97707a372a66cc74d4e18c6e.tar.gz crawl-ref-2f8e1e877b38c09d97707a372a66cc74d4e18c6e.zip |
Don't turn holies neutral when worshipping a good god
It's almost never relevant (with Mennas being possibly the only edge
case), and has a number of negative effects: dungeon generation depending
on the player's god in Pan, strange interactions with getting additional
chances to convert on piety breakpoints, and generally a lot of code for
a pretty questionable gain. Flavour-wise it seems perfectly reasonable
that the holies in the dungeon just all see you as insufficiently pious,
or some kind of a heretic (as is the case for non-holy religious
monsters).
Kept some of the holy speech for the case where an Elyvilon worshipper
pacifies a holy.
Diffstat (limited to 'crawl-ref/source/view.cc')
-rw-r--r-- | crawl-ref/source/view.cc | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/crawl-ref/source/view.cc b/crawl-ref/source/view.cc index 67046469f6..af397cf33c 100644 --- a/crawl-ref/source/view.cc +++ b/crawl-ref/source/view.cc @@ -140,7 +140,6 @@ void seen_monsters_react() if (!mi->visible_to(&you)) continue; - good_god_follower_attitude_change(*mi); beogh_follower_convert(*mi); slime_convert(*mi); |