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authorChris Campbell <chriscampbell89@gmail.com>2014-03-22 06:43:44 +0000
committerChris Campbell <chriscampbell89@gmail.com>2014-04-28 01:17:12 +0100
commit2f8e1e877b38c09d97707a372a66cc74d4e18c6e (patch)
treeb64a6794e3dc2bcaceebaf7e0c03f86b2fcb9148 /crawl-ref/source/view.cc
parent6cdc4f9c37b3e5971c9d67f0f5dc6ab66de17ae4 (diff)
downloadcrawl-ref-2f8e1e877b38c09d97707a372a66cc74d4e18c6e.tar.gz
crawl-ref-2f8e1e877b38c09d97707a372a66cc74d4e18c6e.zip
Don't turn holies neutral when worshipping a good god
It's almost never relevant (with Mennas being possibly the only edge case), and has a number of negative effects: dungeon generation depending on the player's god in Pan, strange interactions with getting additional chances to convert on piety breakpoints, and generally a lot of code for a pretty questionable gain. Flavour-wise it seems perfectly reasonable that the holies in the dungeon just all see you as insufficiently pious, or some kind of a heretic (as is the case for non-holy religious monsters). Kept some of the holy speech for the case where an Elyvilon worshipper pacifies a holy.
Diffstat (limited to 'crawl-ref/source/view.cc')
-rw-r--r--crawl-ref/source/view.cc1
1 files changed, 0 insertions, 1 deletions
diff --git a/crawl-ref/source/view.cc b/crawl-ref/source/view.cc
index 67046469f6..af397cf33c 100644
--- a/crawl-ref/source/view.cc
+++ b/crawl-ref/source/view.cc
@@ -140,7 +140,6 @@ void seen_monsters_react()
if (!mi->visible_to(&you))
continue;
- good_god_follower_attitude_change(*mi);
beogh_follower_convert(*mi);
slime_convert(*mi);