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authorzelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573>2007-10-03 04:09:08 +0000
committerzelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573>2007-10-03 04:09:08 +0000
commit321be66a09df88d5874df8c829a435f2d723899a (patch)
treecef278f07c0dd6515432e22e57cca7e62f127098 /crawl-ref/source/view.h
parenta9f88fbe2f24028071d6043c25c6f73fcd71132d (diff)
downloadcrawl-ref-321be66a09df88d5874df8c829a435f2d723899a.tar.gz
crawl-ref-321be66a09df88d5874df8c829a435f2d723899a.zip
Runes and the Orb now have elemental (flickering/shifting) colours.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2302 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/view.h')
-rw-r--r--crawl-ref/source/view.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/crawl-ref/source/view.h b/crawl-ref/source/view.h
index 2496d738d5..cd4c0e1544 100644
--- a/crawl-ref/source/view.h
+++ b/crawl-ref/source/view.h
@@ -55,6 +55,11 @@ enum element_type
EC_STONE, // colour of the area's stone
EC_MIST, // colour of mist
EC_SHIMMER_BLUE, // shimmering colours of blue.
+ EC_DECAY, // colour of decay/swamp
+ EC_SILVER, // colour of silver
+ EC_GOLD, // colour of gold
+ EC_IRON, // colour of iron
+ EC_BONE, // colour of bone
EC_RANDOM // any colour (except BLACK)
};