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author | Adam Borowski <kilobyte@angband.pl> | 2010-11-09 16:16:05 +0100 |
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committer | Adam Borowski <kilobyte@angband.pl> | 2010-11-09 16:16:05 +0100 |
commit | ebfb02749fc10bd0ed8c358fcf06cd4dde1707c3 (patch) | |
tree | 86efdb906a91acff26f618ceac046be7dbcc0567 /crawl-ref/source/viewchar.cc | |
parent | f7717330f1e10f18464a68edc1b595dd6a6b9527 (diff) | |
parent | 7a7d45293c51c7604d15147f7d5d4358162743f9 (diff) | |
download | crawl-ref-ebfb02749fc10bd0ed8c358fcf06cd4dde1707c3.tar.gz crawl-ref-ebfb02749fc10bd0ed8c358fcf06cd4dde1707c3.zip |
Merge branch 'master' into unicode
Diffstat (limited to 'crawl-ref/source/viewchar.cc')
-rw-r--r-- | crawl-ref/source/viewchar.cc | 13 |
1 files changed, 7 insertions, 6 deletions
diff --git a/crawl-ref/source/viewchar.cc b/crawl-ref/source/viewchar.cc index 71bcac4067..dccb484bb7 100644 --- a/crawl-ref/source/viewchar.cc +++ b/crawl-ref/source/viewchar.cc @@ -13,7 +13,7 @@ static const unsigned dchar_table[ NUM_CSET ][ NUM_DCHAR_TYPES ] = // CSET_ASCII { '#', '*', '.', ',', '\'', '+', '^', '>', '<', // wall .. stairs up - '_', '\\', '}', '~', '8', '{', '{', // altar .. item detect + '#', '_', '\\', '}', '~', '8', '{', '{', // grate .. item detect '0', ')', '[', '/', '%', '?', '=', '!', '(', // orb .. missile ':', '|', '}', '%', '$', '"', '#', '7', // book .. tree ' ', '!', '#', '%', ':', ')', '*', '+', // space .. fired_burst @@ -23,7 +23,7 @@ static const unsigned dchar_table[ NUM_CSET ][ NUM_DCHAR_TYPES ] = // CSET_IBM - this is ANSI 437 { 177, 176, 249, 250, '\'', 254, '^', '>', '<', // wall .. stairs up - 220, 239, 244, 247, '8', '{', '{', // altar .. item detect + '#', 220, 239, 244, 247, '8', '{', '{', // grate .. item detect '0', ')', '[', '/', '%', '?', '=', '!', '(', // orb .. missile 236, '\\', '}', '%', '$', '"', '#', 234, // book .. tree ' ', '!', '#', '%', '+', ')', '*', '+', // space .. fired_burst @@ -34,7 +34,7 @@ static const unsigned dchar_table[ NUM_CSET ][ NUM_DCHAR_TYPES ] = // It's better known as "vt100 line drawing characters". { 225, 224, 254, ':', '\'', 238, '^', '>', '<', // wall .. stairs up - 251, 182, 167, 187, '8', 171, 168, // altar .. item detect + '#', 251, 182, 167, 187, '8', 171, 168, // grate .. item detect '0', ')', '[', '/', '%', '?', '=', '!', '(', // orb .. missile ':', '\\', '}', '%', '$', '"', '#', '7', // book .. tree ' ', '!', '#', '%', '+', ')', '*', '+', // space .. fired_burst @@ -51,7 +51,7 @@ static const unsigned dchar_table[ NUM_CSET ][ NUM_DCHAR_TYPES ] = */ { 0x2592, 0x2591, 0xB7, 0x25E6, '\'', 0x25FC, '^', '>', '<', - '_', 0x2229, 0x2320, 0x2248, '8', '{', 0x2206, + '#', '_', 0x2229, 0x2320, 0x2248, '8', '{', 0x2206, '0', ')', '[', '/', '%', '?', '=', '!', '(', 0x221E, '|', '}', '%', '$', '"', '#', 0x2663, ' ', '!', '#', '%', '+', ')', '*', '+', // space .. fired_burst @@ -64,8 +64,9 @@ dungeon_char_type dchar_by_name(const std::string &name) const char *dchar_names[] = { "wall", "wall_magic", "floor", "floor_magic", "door_open", - "door_closed", "trap", "stairs_down", "stairs_up", "altar", "arch", - "fountain", "wavy", "statue", "invis_exposed", "item_detected", + "door_closed", "trap", "stairs_down", "stairs_up", + "grate", "altar", "arch", "fountain", "wavy", "statue", + "invis_exposed", "item_detected", "item_orb", "item_weapon", "item_armour", "item_wand", "item_food", "item_scroll", "item_ring", "item_potion", "item_missile", "item_book", "item_stave", "item_miscellany", "item_corpse", "item_gold", |