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authorAdam Borowski <kilobyte@angband.pl>2012-10-16 17:31:22 +0200
committerAdam Borowski <kilobyte@angband.pl>2012-10-16 23:59:14 +0200
commit90005585c7206655fe91daba91805d9bad2cb0c1 (patch)
tree83f14315cbf89c6f8071a43ff549b7fa6b6e7ddb /crawl-ref/source/viewmap.cc
parent6ca8c092ae24814196a8f76e526637f731fb8160 (diff)
downloadcrawl-ref-90005585c7206655fe91daba91805d9bad2cb0c1.tar.gz
crawl-ref-90005585c7206655fe91daba91805d9bad2cb0c1.zip
Rename struct glyph to cglyph_t.
Hard to come up with something less greppable...
Diffstat (limited to 'crawl-ref/source/viewmap.cc')
-rw-r--r--crawl-ref/source/viewmap.cc12
1 files changed, 6 insertions, 6 deletions
diff --git a/crawl-ref/source/viewmap.cc b/crawl-ref/source/viewmap.cc
index 933576864f..08853f121a 100644
--- a/crawl-ref/source/viewmap.cc
+++ b/crawl-ref/source/viewmap.cc
@@ -451,7 +451,7 @@ static void _draw_level_map(int start_x, int start_y, bool travel_mode,
}
else
{
- glyph g = get_cell_glyph(c, Options.clean_map, -1);
+ cglyph_t g = get_cell_glyph(c, Options.clean_map, -1);
cell->glyph = g.ch;
cell->colour = g.col;
@@ -517,13 +517,13 @@ static void _reset_travel_colours(vector<coord_def> &features, bool on_level)
}
// Sort glyphs within a group, for the feature list.
-static bool _comp_glyphs(const glyph& g1, const glyph& g2)
+static bool _comp_glyphs(const cglyph_t& g1, const cglyph_t& g2)
{
return (g1.ch < g2.ch || g1.ch == g2.ch && g1.col < g2.col);
}
#ifndef USE_TILE_LOCAL
-static glyph _get_feat_glyph(const coord_def& gc);
+static cglyph_t _get_feat_glyph(const coord_def& gc);
#endif
class feature_list
@@ -533,7 +533,7 @@ class feature_list
G_UP, G_DOWN, G_PORTAL, G_OTHER, G_NONE, NUM_GROUPS = G_NONE
};
- vector<glyph> data[NUM_GROUPS];
+ vector<cglyph_t> data[NUM_GROUPS];
static group feat_dir(dungeon_feature_type feat)
{
@@ -1327,14 +1327,14 @@ bool emphasise(const coord_def& where)
#ifndef USE_TILE_LOCAL
// Get glyph for feature list; here because it's so similar
// to get_map_col.
-static glyph _get_feat_glyph(const coord_def& gc)
+static cglyph_t _get_feat_glyph(const coord_def& gc)
{
// XXX: it's unclear whether we want to display all features
// or just those not obscured by remembered/detected stuff.
dungeon_feature_type feat = env.map_knowledge(gc).feat();
const bool terrain_seen = env.map_knowledge(gc).seen();
const feature_def &fdef = get_feature_def(feat);
- glyph g;
+ cglyph_t g;
g.ch = terrain_seen ? fdef.symbol : fdef.magic_symbol;
unsigned col;
if (_travel_colour_override(gc))