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author | Pekka Lampila <pekka.lampila@iki.fi> | 2013-12-13 19:58:35 +0200 |
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committer | Pekka Lampila <pekka.lampila@iki.fi> | 2014-02-17 04:44:29 +0200 |
commit | 6d263bff17afaba6edb675d117ab4fcbfbec40af (patch) | |
tree | 2ca4cf5cd625310b02865321f3ed8ab443757f6e /crawl-ref/source/webserver | |
parent | dfe176c6f7673884184b20c91bdd23e45a609688 (diff) | |
download | crawl-ref-6d263bff17afaba6edb675d117ab4fcbfbec40af.tar.gz crawl-ref-6d263bff17afaba6edb675d117ab4fcbfbec40af.zip |
Allow minimap colour options to be set with hex codes and used in WebTiles.
This changes the default WebTiles minimap colours to match local tiles.
To get the previous default values use:
tile_floor_col = #a9a9a9
tile_door_col = #a52a2a
tile_item_col = #008000
tile_friendly_col = #ee9090
tile_peaceful_col = #ee9090
tile_plant_col = #006400
tile_upstairs_col = #0000ff
tile_downstairs_col = #ff00ff
tile_excl_centre_col = #00008b
tile_excluded_col = #008b8b
Diffstat (limited to 'crawl-ref/source/webserver')
-rw-r--r-- | crawl-ref/source/webserver/game_data/static/game.js | 1 | ||||
-rw-r--r-- | crawl-ref/source/webserver/game_data/static/minimap.js | 68 |
2 files changed, 41 insertions, 28 deletions
diff --git a/crawl-ref/source/webserver/game_data/static/game.js b/crawl-ref/source/webserver/game_data/static/game.js index dd6d8f833b..f3d89d5fe4 100644 --- a/crawl-ref/source/webserver/game_data/static/game.js +++ b/crawl-ref/source/webserver/game_data/static/game.js @@ -94,6 +94,7 @@ function ($, comm, client, dungeon_renderer, display, minimap, enums, messages, } options.add_listener(function () { + minimap.init_options(); if (layout_parameters) layout(layout_parameters, true); display.invalidate(true); diff --git a/crawl-ref/source/webserver/game_data/static/minimap.js b/crawl-ref/source/webserver/game_data/static/minimap.js index ecd8c982e4..e7f4b7b5aa 100644 --- a/crawl-ref/source/webserver/game_data/static/minimap.js +++ b/crawl-ref/source/webserver/game_data/static/minimap.js @@ -1,35 +1,11 @@ define(["jquery", "./map_knowledge", "./dungeon_renderer", "./view_data", "./tileinfo-player", "./tileinfo-main", "./tileinfo-dngn", "./enums", - "./player", "./options"], + "./player", "./options", "./util"], function ($, map_knowledge, dungeon_renderer, view_data, - tileinfo_player, main, dngn, enums, player, options) { + tileinfo_player, main, dngn, enums, player, options, util) { "use strict"; - var minimap_colours = [ - "black", // MF_UNSEEN - "darkgrey", // MF_FLOOR - "grey", // MF_WALL - "darkgrey", // MF_MAP_FLOOR - "blue", // MF_MAP_WALL - "brown", // MF_DOOR - "green", // MF_ITEM - "#EE9090", // MF_MONS_FRIENDLY - "#EE9090", // MF_MONS_PEACEFUL - "red", // MF_MONS_NEUTRAL - "red", // MF_MONS_HOSTILE - "darkgreen", // MF_MONS_NO_EXP - "blue", // MF_STAIR_UP - "magenta", // MF_STAIR_DOWN - "cyan", // MF_STAIR_BRANCH - "cyan", // MF_FEATURE - "grey", // MF_WATER - "grey", // MF_LAVA - "yellow", // MF_TRAP - "darkblue", // MF_EXCL_ROOT - "darkcyan", // MF_EXCL - "white" // MF_PLAYER - ]; - + var minimap_colours; var overlay; var ctx, overlay_ctx; var cell_w, cell_h; @@ -37,12 +13,19 @@ function ($, map_knowledge, dungeon_renderer, view_data, var display_x = 0, display_y = 0; var enabled = true; + function vcolour_to_css_colour(colour) + { + return "rgba(" + colour.r + "," + colour.g + "," + colour.b + "," + + (colour.a ? colour.a : 255) + ")"; + } + function update_overlay() { // Update the minimap overlay var view = dungeon_renderer.view; overlay_ctx.clearRect(0, 0, overlay.width, overlay.height); - overlay_ctx.strokeStyle = "yellow"; + overlay_ctx.strokeStyle = + vcolour_to_css_colour(options.get("tile_window_col")); overlay_ctx.strokeRect(display_x + (view.x - cell_x) * cell_w + 0.5, display_y + (view.y - cell_y) * cell_h + 0.5, dungeon_renderer.cols * cell_w - 1, @@ -143,6 +126,34 @@ function ($, map_knowledge, dungeon_renderer, view_data, cell_w, cell_h); } + function init_options() + { + minimap_colours = [ + options.get("tile_unseen_col"), // MF_UNSEEN + options.get("tile_floor_col"), // MF_FLOOR + options.get("tile_wall_col"), // MF_WALL + options.get("tile_floor_col"), // MF_MAP_FLOOR + options.get("tile_mapped_wall_col"), // MF_MAP_WALL + options.get("tile_door_col"), // MF_DOOR + options.get("tile_item_col"), // MF_ITEM + options.get("tile_friendly_col"), // MF_MONS_FRIENDLY + options.get("tile_peaceful_col"), // MF_MONS_PEACEFUL + options.get("tile_neutral_col"), // MF_MONS_NEUTRAL + options.get("tile_monster_col"), // MF_MONS_HOSTILE + options.get("tile_plant_col"), // MF_MONS_NO_EXP + options.get("tile_upstairs_col"), // MF_STAIR_UP + options.get("tile_downstairs_col"), // MF_STAIR_DOWN + options.get("tile_feature_col"), // MF_STAIR_BRANCH + options.get("tile_feature_col"), // MF_FEATURE + options.get("tile_water_col"), // MF_WATER + options.get("tile_lava_col"), // MF_LAVA + options.get("tile_trap_col"), // MF_TRAP + options.get("tile_excl_centre_col"), // MF_EXCL_ROOT + options.get("tile_excluded_col"), // MF_EXCL + options.get("tile_player_col") // MF_PLAYER + ].map(vcolour_to_css_colour); + } + function update(x, y, cell) { cell = cell || map_knowledge.get(x, y); @@ -216,6 +227,7 @@ function ($, map_knowledge, dungeon_renderer, view_data, }); return { + init_options: init_options, fit_to: fit_to, update_overlay: update_overlay, clear: clear, |