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authorAdam Borowski <kilobyte@angband.pl>2013-07-22 03:24:28 +0200
committerAdam Borowski <kilobyte@angband.pl>2013-07-25 14:45:49 +0200
commiteb4a094e969210e07abf0cb82cd8be1fdf66af15 (patch)
treec2461a9991bb2fb22db719bef7907439ca901040 /crawl-ref/source/windowmanager-sdl.cc
parent5780157ce8de3a32fb7a5283859fa5c8db00a216 (diff)
downloadcrawl-ref-eb4a094e969210e07abf0cb82cd8be1fdf66af15.tar.gz
crawl-ref-eb4a094e969210e07abf0cb82cd8be1fdf66af15.zip
SDL 2.0 always obeys system key repeat settings.
The option to set it is neither needed nor supported. Which is good if you want consistency with about every other program on your box, and bad if you want to fine-tune Crawl differently.
Diffstat (limited to 'crawl-ref/source/windowmanager-sdl.cc')
-rw-r--r--crawl-ref/source/windowmanager-sdl.cc2
1 files changed, 2 insertions, 0 deletions
diff --git a/crawl-ref/source/windowmanager-sdl.cc b/crawl-ref/source/windowmanager-sdl.cc
index 880335db83..906dfa827e 100644
--- a/crawl-ref/source/windowmanager-sdl.cc
+++ b/crawl-ref/source/windowmanager-sdl.cc
@@ -333,6 +333,7 @@ int SDLWrapper::init(coord_def *m_windowsz)
SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 8);
glDebug("SDL_GL_ALPHA_SIZE 8");
+#if !SDL_VERSION_ATLEAST(2,0,0)
if (Options.tile_key_repeat_delay > 0)
{
const int repdelay = Options.tile_key_repeat_delay;
@@ -346,6 +347,7 @@ int SDLWrapper::init(coord_def *m_windowsz)
printf("Failed to set key repeat mode: %s\n", SDL_GetError());
#endif
}
+#endif
#ifdef USE_GLES
#ifdef __ANDROID__