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authorAdam Borowski <kilobyte@angband.pl>2012-07-11 14:02:31 +0200
committerAdam Borowski <kilobyte@angband.pl>2012-07-11 14:02:31 +0200
commit0c8f6b4214ac63ec9eb54968d21f38be997a9981 (patch)
tree3d4dfca181aa62497e73b759a6c9235d53f196f7 /crawl-ref/source/wiz-dgn.cc
parent77587839e0e17de5b94c9a0431dd0c0692efa76a (diff)
downloadcrawl-ref-0c8f6b4214ac63ec9eb54968d21f38be997a9981.tar.gz
crawl-ref-0c8f6b4214ac63ec9eb54968d21f38be997a9981.zip
Drop the code for displaying/handling/etc secret doors.
Diffstat (limited to 'crawl-ref/source/wiz-dgn.cc')
-rw-r--r--crawl-ref/source/wiz-dgn.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/wiz-dgn.cc b/crawl-ref/source/wiz-dgn.cc
index e329ccda78..483f49249c 100644
--- a/crawl-ref/source/wiz-dgn.cc
+++ b/crawl-ref/source/wiz-dgn.cc
@@ -712,7 +712,7 @@ static void _debug_destroy_doors()
for (int x = 0; x < GXM; ++x)
{
const dungeon_feature_type feat = grd[x][y];
- if (feat == DNGN_SECRET_DOOR || feat_is_closed_door(feat))
+ if (feat == DNGN_CLOSED_DOOR)
grd[x][y] = DNGN_FLOOR;
}
}