diff options
author | Adam Borowski <kilobyte@angband.pl> | 2011-11-02 01:24:55 +0100 |
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committer | Adam Borowski <kilobyte@angband.pl> | 2011-11-04 18:49:50 +0100 |
commit | 8ee4b09b15529d194506ee2aec7cca89f4a1996d (patch) | |
tree | 5536a0077a45222c0ba3fa9101b25ac8aeec2a7e /crawl-ref/source/wiz-dgn.h | |
parent | c0d115c1c8126260904c8b98f4d2ce90012c2984 (diff) | |
download | crawl-ref-8ee4b09b15529d194506ee2aec7cca89f4a1996d.tar.gz crawl-ref-8ee4b09b15529d194506ee2aec7cca89f4a1996d.zip |
Make &P recreate current level around a given primary vault.
There's no requirement of a tag anymore, unlike old &P.
BUG: trying to use a minivault will make the builder die horribly,
making the (wizmode) save useless. Somehow, it returns MAP_FLOAT?!?
Diffstat (limited to 'crawl-ref/source/wiz-dgn.h')
-rw-r--r-- | crawl-ref/source/wiz-dgn.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/crawl-ref/source/wiz-dgn.h b/crawl-ref/source/wiz-dgn.h index ac2beff589..81bdf1cbae 100644 --- a/crawl-ref/source/wiz-dgn.h +++ b/crawl-ref/source/wiz-dgn.h @@ -23,7 +23,8 @@ void wizard_list_levels(); void wizard_recreate_level(); void debug_make_trap(void); bool debug_make_shop(const coord_def& pos = you.pos()); -void debug_place_map(); +void debug_place_map(bool primary); +void wizard_primary_vault(); void debug_test_explore(); void wizard_abyss_speed(); |