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author | Raphael Langella <raphael.langella@gmail.com> | 2011-08-30 17:47:20 +0200 |
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committer | Raphael Langella <raphael.langella@gmail.com> | 2011-09-05 23:20:16 +0200 |
commit | 91f958751568cd00aa8bd0df8ce47f56c5edf7ba (patch) | |
tree | 4640898fcedc93d7d046171e1e37f390afab133a /crawl-ref/source/wiz-dgn.h | |
parent | 8385fdb8f0862ae32c9d2a5bcdde1f80934ff590 (diff) | |
download | crawl-ref-91f958751568cd00aa8bd0df8ce47f56c5edf7ba.tar.gz crawl-ref-91f958751568cd00aa8bd0df8ce47f56c5edf7ba.zip |
Merge all the feature mimics into a single monster type.
It's now possible to create any kind of feature mimic using &M.
Diffstat (limited to 'crawl-ref/source/wiz-dgn.h')
-rw-r--r-- | crawl-ref/source/wiz-dgn.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/crawl-ref/source/wiz-dgn.h b/crawl-ref/source/wiz-dgn.h index 2440141b44..64c6fc0eda 100644 --- a/crawl-ref/source/wiz-dgn.h +++ b/crawl-ref/source/wiz-dgn.h @@ -10,8 +10,8 @@ #include "player.h" -void wizard_create_portal(const coord_def& pos = you.pos()); -void wizard_create_feature(); +bool wizard_create_portal(const coord_def& pos = you.pos()); +bool wizard_create_feature(const coord_def& pos = you.pos()); void wizard_list_branches(); void wizard_reveal_traps(); void wizard_map_level(); @@ -22,7 +22,7 @@ void wizard_interlevel_travel(); void wizard_list_levels(); void wizard_recreate_level(); void debug_make_trap(void); -void debug_make_shop(const coord_def& pos = you.pos()); +bool debug_make_shop(const coord_def& pos = you.pos()); void debug_place_map(); void debug_test_explore(); |