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authorgammafunk <gammafunk@gmail.com>2013-08-28 23:36:41 -0500
committerNeil Moore <neil@s-z.org>2013-10-01 21:27:20 -0400
commitaccb6350292c3e0d70ad4e8a23cbe2f97b24f76e (patch)
tree5dae808e2161150089e99166e13195dd9b55f6ba /crawl-ref/source/wiz-item.cc
parentaf6fa54ed67face03e65e20578bad6e55f200f5a (diff)
downloadcrawl-ref-accb6350292c3e0d70ad4e8a23cbe2f97b24f76e.tar.gz
crawl-ref-accb6350292c3e0d70ad4e8a23cbe2f97b24f76e.zip
Jump-related save compatibility
The jump enums (two abilities, arte prop, mutation) were previously not added to the proper location, which would break save compat with trunk. Also add a bit of save compat code to give Fe innate jump if loading from a save where they don't have it.
Diffstat (limited to 'crawl-ref/source/wiz-item.cc')
-rw-r--r--crawl-ref/source/wiz-item.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/wiz-item.cc b/crawl-ref/source/wiz-item.cc
index dec6b4f6dc..85a4aade09 100644
--- a/crawl-ref/source/wiz-item.cc
+++ b/crawl-ref/source/wiz-item.cc
@@ -265,7 +265,6 @@ static const char* _prop_name[] = {
#if TAG_MAJOR_VERSION > 34
"+Fog",
#endif
- "+Jump",
"+Blnk",
"+Rage",
"Noisy",
@@ -290,6 +289,7 @@ static const char* _prop_name[] = {
"+Fog",
#endif
"Regen",
+ "+Jump",
};
#define ARTP_VAL_BOOL 0