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author | Adam Borowski <kilobyte@angband.pl> | 2013-11-28 17:39:14 +0100 |
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committer | Adam Borowski <kilobyte@angband.pl> | 2013-11-29 01:07:35 +0100 |
commit | 2965f04181dcb6530b93acb194ba5f7561d8adc9 (patch) | |
tree | 3bde1791031add1297e063a2c1d1458d300f30ba /crawl-ref/source/wiz-mon.cc | |
parent | dbdbaf16e9ad6400c5232cd3b87583acfc996267 (diff) | |
download | crawl-ref-2965f04181dcb6530b93acb194ba5f7561d8adc9.tar.gz crawl-ref-2965f04181dcb6530b93acb194ba5f7561d8adc9.zip |
Revert "Replace `mprf(ch, s)` with `mpr(s, ch)`"
It trades readability and consistency for an utterly negligible bit of
speed. With the amount of further processing mpr() does, a single sprintf
is nothing.
This reverts commit d9dfa8fc9755fb0a4e8954c7eb94f32fe97b82e0.
Diffstat (limited to 'crawl-ref/source/wiz-mon.cc')
-rw-r--r-- | crawl-ref/source/wiz-mon.cc | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/crawl-ref/source/wiz-mon.cc b/crawl-ref/source/wiz-mon.cc index 0a482c7d8c..e4381bd3db 100644 --- a/crawl-ref/source/wiz-mon.cc +++ b/crawl-ref/source/wiz-mon.cc @@ -1051,13 +1051,13 @@ void wizard_give_monster_item(monster* mon) if ((mon->flags & MF_HARD_RESET) && !(item.flags & ISFLAG_SUMMONED)) { - mpr("WARNING: Monster has MF_HARD_RESET and all its " - "items will disappear when it does.", MSGCH_WARN); + mprf(MSGCH_WARN, "WARNING: Monster has MF_HARD_RESET and all its " + "items will disappear when it does."); } else if ((item.flags & ISFLAG_SUMMONED) && !mon->is_summoned()) { - mpr("WARNING: Item is summoned and will disappear when " - "the monster does.", MSGCH_WARN); + mprf(MSGCH_WARN, "WARNING: Item is summoned and will disappear when " + "the monster does."); } // Monster's old item moves to player's inventory. if (old_eq != NON_ITEM) @@ -1065,8 +1065,8 @@ void wizard_give_monster_item(monster* mon) mpr("Fetching monster's old item."); if (mitm[old_eq].flags & ISFLAG_SUMMONED) { - mpr("WARNING: Item is summoned and shouldn't really be anywhere " - "but in the inventory of a summoned monster.", MSGCH_WARN); + mprf(MSGCH_WARN, "WARNING: Item is summoned and shouldn't really " + "be anywhere but in the inventory of a summoned monster."); } mitm[old_eq].pos.reset(); mitm[old_eq].link = NON_ITEM; |