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author | Samuel Bronson <naesten@gmail.com> | 2011-12-02 18:26:24 -0500 |
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committer | Samuel Bronson <naesten@gmail.com> | 2011-12-02 18:26:24 -0500 |
commit | a1df1363570653bc89bc6d5362a414b734f89bea (patch) | |
tree | 3d2fdbd9d293b9eba9212703e5a52684d3653c5b /crawl-ref/source/wiz-mon.h | |
parent | 1727034c4f490bf4d3ac94a994339e129678153c (diff) | |
download | crawl-ref-a1df1363570653bc89bc6d5362a414b734f89bea.tar.gz crawl-ref-a1df1363570653bc89bc6d5362a414b734f89bea.zip |
Implement CMD_TARGET_WIZARD_GAIN_LEVEL.
This required adding a parameter to monster::gain_exp specifying the
maximum number of levels to be gained.
Diffstat (limited to 'crawl-ref/source/wiz-mon.h')
-rw-r--r-- | crawl-ref/source/wiz-mon.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/crawl-ref/source/wiz-mon.h b/crawl-ref/source/wiz-mon.h index a0ab09f017..c42535cd50 100644 --- a/crawl-ref/source/wiz-mon.h +++ b/crawl-ref/source/wiz-mon.h @@ -21,6 +21,7 @@ void debug_ghosts(); class monster; struct coord_def; +void wizard_gain_monster_level(monster* mon); void wizard_apply_monster_blessing(monster* mon); void wizard_give_monster_item(monster* mon); void wizard_move_player_or_monster(const coord_def& where); |