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authorBrendan Hickey <brendan@bhickey.net>2012-09-20 23:14:51 -0700
committerBrendan Hickey <brendan@bhickey.net>2012-12-30 19:06:14 -0800
commit43754da300b02433c8f78f459daf43212ad9fe44 (patch)
treea203228aefbf053605a6c9292dcabad4dd9ef205 /crawl-ref/source/worley.cc
parent96d469f78dc30e6d21c65c36b021e161a346deda (diff)
downloadcrawl-ref-43754da300b02433c8f78f459daf43212ad9fe44.tar.gz
crawl-ref-43754da300b02433c8f78f459daf43212ad9fe44.zip
Abyss layout changes
Futzing around quite a bit with the abyss layout.
Diffstat (limited to 'crawl-ref/source/worley.cc')
-rw-r--r--crawl-ref/source/worley.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/worley.cc b/crawl-ref/source/worley.cc
index ce5a14b076..51d81401f1 100644
--- a/crawl-ref/source/worley.cc
+++ b/crawl-ref/source/worley.cc
@@ -243,7 +243,7 @@ large deltas in your distance function, so our 3D search can find
them! [Alternatively, change the search algorithm for your special
cases.]
*/
- d2=fabs(dx)+fabs(dy)+fabs(dz);
+ d2=dx*dx+dy*dy+dz*dz; /* Euclidian distance, squared */
if (d2<F[max_order-1]) /* Is this point close enough to rememember? */
{